[SoF]SOLDIERS OF FORTUNE

[SoF]SOLDIERS OF FORTUNE

2018 Future Battlefield 5 and General Gaming News
 
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Our SoF Clan May Be Rebuilding Later in 2018 with the new BF5. As of Now, There Are No Good Clan Supported WAR Games. More Intel Soon So Check Back Later. If You Have Comments, Leave Them In The General Forum.
BATTLEFIELD 5(2018) is to be released Fall of 2018 by an EA/DICE news statement. IF BF5 contains Clan Support and what SoF needs for good game play... we will Rebuild this Clan on BF5. Until then, SoF Is Still On Hold Until Further Notice. Clan Supported WAR Games Are A Must.
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How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
LINK

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

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Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka
LINK  

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
LINK  

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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Comments: 0
MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi
LINK  

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs
LINK  

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Comments: 0
Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
LINK  

Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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Comments: 3
NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
PAGE LINK:  

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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Comments: 0
Battlefield 4 Platoons AND PARTY UP ROOMS
Tue Feb 25, 2014 9:41 am by RedKnight
Looks like, if you bitch loud enough and long enough... DICE and EA will break down and give their customers what they are bitching for!!!  We can still save BF4.  EA has to much invested in BF4 to quit now!!

This is the first big step... in a number of other big steps... that could get BF4 back to the Clan Support level that BF3 had!  Battlelog Persistence Pays Off!!!


Battlefield 4 Platoons …

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FEBRUARY BF4 NEWS UPDATES AND PATCHES
Sat Feb 01, 2014 12:46 pm by RedKnight
Battlefield 4 – These Popular Balancing Requests Are Being “Monitered”, But Not Changed
Yesterday David Veselka
LINK  

Battlefield 4 developers want you to know that they are listening when it comes to your feedback.

But while you may have your ideas about what weapons should be “nerfed” or what vehicles should be …

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Comments: 7
AIRCRAFT TIP AND TRICKS
Tue Dec 17, 2013 9:36 am by RedKnight
We'll post some BF4 Aircraft Tips in this thread.

If you find some good Aircraft Video Tips.... Post Them Up!!

Comments: 10
BF4 Large Game Updates Coming In Spring 2014
Fri Feb 14, 2014 12:53 pm by RedKnight
This thread will keep you updated on DICE's efforts to fix BF4's netcode, LAG and the many game breaking issues it has today.

We all know BF4 has numerous problems, both on EA's and DICE's parts.  They both know the game has broken game functions and the BF4 community is very upset and screaming for BF4 to be fixed and finished.  Some players say the game works just perfectly for them. But the …

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Comments: 0
DICE Developer Answers Your Questions on Gameplay Balance
Sat Feb 08, 2014 5:27 pm by RedKnight
Battlefield 4 – DICE Developer Answers Your Questions on Gameplay Balance
Yesterday David Veselka
LINK  

Answers questions submitted by Battlefield fans earlier in the week, Battlefield 4 lead core gameplay designer Alan Kertz discusses DICE’s ultimate vision for gameplay balance in a massive next-gen shooter like Battlefield 4.



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Comments: 0
Second Assault DLC
Wed Jan 08, 2014 9:36 am by RedKnight
BF4 Live Stream Shows Second Assault Weapons and Game Play
by PonyForever
LINK  

For those of those who didn’t catch the AMD Fan Day Tournament live stream today, here is a brief run-down on what you missed. The event was broadcast on Battlefield’s official Twitch TV channel, and consisted of three matches played by developers. …

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Comments: 2
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 DICE STAR WARS BATTLEFRONT NEWS & TRAILER

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Murphdawg1



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PostSubject: Re: DICE STAR WARS BATTLEFRONT NEWS & TRAILER   Tue Jun 30, 2015 12:48 am



Missions mode from the Sony E3 conference
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PostSubject: Re: DICE STAR WARS BATTLEFRONT NEWS & TRAILER   Mon Jun 29, 2015 9:10 am

Good find Murph!! Thanks

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PostSubject: Re: DICE STAR WARS BATTLEFRONT NEWS & TRAILER   Sun Jun 28, 2015 8:26 pm

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PostSubject: Re: DICE STAR WARS BATTLEFRONT NEWS & TRAILER   Mon May 11, 2015 12:01 pm

Why ‘Star Wars: Battlefront’ Won’t Have Space Battles
by Christopher Gates , Updated May 9th, 2015
LINK:  



As revealed at last month’s Star Wars Celebration in Southern California, DICE and Electronic Arts’ Star Wars: Battlefront revival will have many of the features that made the original two games so popular: large scale Rebel-vs-Empire battles, levels ripped straight from the original trilogy (and a couple of new locations, too), and lots and lots of bots.

Know what it doesn’t have? Space battles.

That may not sound like a big deal, but the omission of space combat has fans up in arms, and with good reason: Star Wars Battlefront II featured space battles, and some players consider them one of the best parts of the game. Removing popular features from a game is never a good sign. Add in the ten year gap between Battlefront’s console editions and players’ lingering distrust of DICE following Battlefield 4‘s disastrous launch, and gamers’ outrage isn’t just understandable, it even seems a little justified.

Electronic Arts and DICE have heard the complaints, and while nothing’s going to change, DICE General Manager Patrick Bach took to the Official PlayStation Magazine (re-reported by PlayStation Universe) to explain why space battles didn’t make the cut. It’s not, as some fans speculated, because DICE is lazy, or because developers are rushing to get Battlefront out in time for Star Wars: The Force Awakens. Instead, it’s all about keeping the game focused.

   We want players to stay in the same [environment] – we don’t want players to fly off and do something over *here.* It’s about the Battlefront experience, so we want to keep you in-atmosphere and fighting with the infantry.

Basically, Battlefront will not include space battles because developers want to keep combat centered on a single (if expansive) location. At first glance, that makes sense: Battlefront includes spaceships, they’re just confined to the atmosphere. Of course, Battlefront II gave space combat its own mode, called Space Assault; if space battles were air-only, it’d be easy to keep fights tight and chaotic.



Space battles aren’t the only feature missing from the new Star Wars: Battlefront. The game won’t ship with a dedicated single player campaign either, although solo players can replicate the online experience using bots.

Thankfully, Star Wars fans who are skeptical about DICE’s offering have other options for Jedi-based gaming this fall: Disney Infinity 3.0 ships with two Star Wars-themed playsets focused on the original and prequel trilogies, with a third based on The Force Awakens coming later this winter.

No word yet on whether or not Disney Infinity includes space combat – Game Rant will keep you posted.

Star Wars: Battlefront comes out on November 17, 2015 for PC, PS4, and Xbox One.

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PostSubject: Re: DICE STAR WARS BATTLEFRONT NEWS & TRAILER   Mon May 11, 2015 10:14 am

This could be a huge disappointment for groups of friends of Clans wanting to play Star Wars Battlefront together.  No Squads.  20 vs 20 rooms. Two man buddy system only.  Looks like another "Run & Gun" player.

Battlefront is taking the wrong direction to entice Clans to play this game.  Maybe better news will come later.  But it doesn't look good at this point.



Star Wars Battlefront is literally made from the movies
GamesRadar Staff on May 9, 2015
LINK:  

When Star Wars: Battlefront arrives this November, you can bet your best Corellian corvette that DICE's saga shooter will be aiming for the most authentic Star Wars experience yet.

In fact, it's gone as far scanning actual props from the original trilogy in order to capture the look, feel and atmosphere of George Lucas' Force-powered universe (which should add an extra edge to Star Wars: Battlefront's single player missions, too). In the latest issue of Official Xbox Magazine, the Swedish studio reveals how it uses a technique called photogrammetry, which involves photographing an object from every angle before linking them all together on a 3D virtual model. With DICE confirming Star Wars: Battlefront will include 40-player battles across four iconic locates, this new method will certainly help every nook and cranny feel lived in.



That desire for ultra authenticity stretches to the soundscape as well, with DICE being granted access to the original film recordings. "That's like handing the Mona Lisa to somebody," says design director Niklas Fegraeus in an interview with OXM. "Our guys couldn't stop laughing!" So with the power Dolby's Atmos tech, DICE are able to make once flat effects form a, "bubble," of ambient noise. Considering characters such as Darth Vader and Boba Fett will be available in Star: Wars Battlefront as power-ups during matches, these extra touches will make the it all the more authentic.

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PostSubject: DICE STAR WARS BATTLEFRONT NEWS & TRAILER   Sat Oct 19, 2013 11:38 am

DICE STAR WARS BATTLEFRONT NEWS & TRAILERS
David Veselka April 2015
LINK  



Star Wars Battlefront Design Director Niklas Fegraeus has kicked off a post-trailer reveal Q&A session on Twitter, where he goes by the username @DICEfigge, answering a few burning questions from Battlefront’s biggest Twitter fans.

We’ve rounded up the replies below so you don’t miss out on any of the details. We’ll keep adding more as they come.
Star Wars Battlefront Q&A With DICE’s Niklas Fegraeus

Q: Is there only 4 planets[?] – ‏@Jack_Holeo424

A: We have 4 iconic planets & on those many maps to play on. We’re going to take you places you’ve never been before.

Q: map size? – @Bozisaur

A: We have varying map sizes, from large to small, to cater to different experiences and different modes

Q: 2 maps per planet: 8 multiplayer maps at launch[?] – @BFBulletin

A: There will be more maps than 8, and more than two per planet at launch.

Q: Will there be some sort of instant action mode with bots? – @piggy5990

A: We have a feature called Missions that allow you to play solo or cooperatively with bots on or offline

Q: will two people be able to play on the same console? – @tman 34611

A: Yes, you can play our Mission feature in local splitscreen on your console, or online coop

Q: Will you be able to play split-screen while playing online with friends? – @grantrichardi

A: Split-screen is for local play only, so it is for when you play Missions with a friend

Q: Will we be able to pilot/drive AT-ST’s? – @WynnePope

A: You will be able to pilot AT-STs, as well as many more iconic vehicles, like X-wings and Tie fighters

Q: options for 1st and 3rd person view? – @TheoDangerous

A: When playing as a soldier, you can freely choose between 1st and 3rd person views whenever you want

Q: are we going to be able to participate in space battles? – @Biggzy96

A: You will be able to take to the skies over our planets and dogfight with squadrons of starfighters

Q: I don’t like the idea of day 1 dlc – @nforgrav

A: The battle of Jakku is not a day one dlc, it is free content we want you all to have as soon as it is done

Q: Were those graphics shown in the trailer in-game? – @Segmatron73

A: Yes, the trailer was filmed in engine, using our in-game models

Q: why no prequels? – @Bumi_Bandias

A: I love everything Star Wars, but for Battlefront, we have focused on the original trilogy

Q: apart from graphics and online how is this different from the original games? – @dreeewmay

A: It is both different and similar in many ways. This is why we have done a reboot instead of calling it Battlefront 3

Q: How to play Darth Vader, Boba Fett and co’ ? – @SangraL_

A: Heroes depend heavily on the game mode. We will tell you more about heroes at a later date

Q: in the game can we play like jedi and sith? – @montiel115

A: You can play more than that, but so far we have only revealed Vader and Boba Fett. More will come.

Q: in the trailer we saw a deployable shield used, is there other new equipment like this? – @qtguyswag9000

A: Yes, the shield is a Battlefront powerup, and we have many more to reveal in the future

Q: What character customization will be available in game? Surely there will be character/load out choices? – @TheChromeKing

A: You will have great freedom in customizing your own playstyle, essentially creating your own playstyle

Q: will there be a sort of progression system to level up and unlock new guns/upgrades? – @kersp3dy

A: Yes, there will be plenty of things to unlock, achieve and collect. More on this will be revealed at a later date!  

We gathered a few more details on DICE’s Star Wars-themed shooter earlier today, including info on console frame rate, first-person and third-person modes, user interface, and much more.

Star Wars Battlefront will launch on November 20th on PlayStation 4, Xbox One, and PC in two different editions. The Battle of Jakku DLC will launch for free three weeks later, or only two for those who pre-order the game.

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