[SoF]SOLDIERS OF FORTUNE

[SoF]SOLDIERS OF FORTUNE

Battlefield & Call of Duty WW2 War Gaming Clan and Gaming News
 
HomePortalFAQYOUTUBEFACEBOOKRegisterBATTLELOGHOME PAGELog in
Our SoF Clan May Be Rebuilding Late Summer of 2017. Call of Duty WW2 Will Be Released Nov. 2017 and May Include Clan Support. More Intel Soon.
SoF IS IN THE PROCESS OF EVALUATING Call Of Duty WW2, A PS4 Game. Release Date is November 3rd, 2017... We Are Waiting On Intel Of Any Included Clan Support & Supported Private Servers.
Who is online?
In total there are 4 users online :: 0 Registered, 0 Hidden and 4 Guests :: 1 Bot

None

Most users ever online was 98 on Tue Apr 04, 2017 1:48 am
Search
 
 

Display results as :
 
Rechercher Advanced Search
Top posting users this month
RedKnight
 
How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

[ Full reading ]
Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
LINK

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

[ Full reading ]
Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka
LINK  

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

[ Full reading ]
Comments: 0
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
LINK  

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

[ Full reading ]
Comments: 0
MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

[ Full reading ]
Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi
LINK  

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

[ Full reading ]
Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs
LINK  

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

[ Full reading ]
Comments: 0
Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
LINK  

Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

[ Full reading ]
Comments: 3
NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
PAGE LINK:  

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

[ Full reading ]
Comments: 0
Latest topics
Most active topics
BF4/PS4 PROBLEMS AND ISSUES HERE
ReBuilding SoF 2017 Intel
BF4 BETA NEWS
BELK/OSEA ALLY
BF4 ON PS3 NEWS FOR NOVEMBER
PS4 NEWS... SEPT/NOV 2013
AIRCRAFT TIP AND TRICKS
PS4 UPDATE 1.6 AND SONY'S HEADSETS
Z2pink1stink - Recruitment app. Empty Account
DundeeJK SOF recruit.
August 2017
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
28293031   
CalendarCalendar

Share | 
 

 Battlefield 4 Netcode... Horrible!

View previous topic View next topic Go down 
AuthorMessage
RedKnight
Admin
avatar

Posts : 622
Join date : 2013-09-05
Age : 64
Location : Ohio

PostSubject: Battlefield 4 Netcode... Horrible!   Wed Nov 06, 2013 9:41 am

New videos show how horrible Battlefield 4 netcode is
Video examples of the horrible state of the netcode in the game.
November 5th, 2013 IN Videos


Last week we posted an article where we called Battlefield 4 “unplayable” and that it wasn’t worth the money. If you still aren’t convinced that the game is unplayable, watch some of the videos below. If you manage to get past the crashes and game freezes, you’re stuck with a netcode that’s just plain atrocious, by any standard.

While DICE has promised they’re working on a patch to fix the crashes, we’ve heard nothing regarding the netcode, which governs all of Battlefield 4 multiplayer.

DICE has previously said that “you can never have perfect netcode“. Maybe not, but at least we expect it to be somewhat playable.

We stand by our initial report: the game is unplayable and not worth $60. It hurts us to say this, but DICE has shipped what is quite possibly the worst release in Battlefield’s history.

We hate to be the ones constantly pointing this out and “complaining”, but someone has to say this. Someone has to speak up and let EA and DICE know that this is unacceptable. This is not what a $60 product is supposed to be like.

DICE should be ashamed of themselves.
Battlefield 4 netcode videos

The first video shows the current state of the netcode. The video speaks for itself.

9 VIDEO EXAMPLES AT LINK ABOVE.  2 SHOWN HERE.




_________________

Semper Fidelis; Always Faithful
Honor... Courage... Commitment!


RedKnightsoh5
Soldiers Of Fortune[SoF]
HOME PAGE:  http://sofbf4.wix.com/home
http://www.sof-bf4.net/
E-mail:  jrwhorse@aol.com
Back to top Go down
http://www.sof-bf4.net
Guest
Guest



PostSubject: Re: Battlefield 4 Netcode... Horrible!   Wed Nov 06, 2013 1:27 pm

I've yet to see anything like this in my hours so far
Back to top Go down
RedKnight
Admin
avatar

Posts : 622
Join date : 2013-09-05
Age : 64
Location : Ohio

PostSubject: Re: Battlefield 4 Netcode... Horrible!   Wed Nov 20, 2013 10:44 am

New video suggests the BF4 “netcode” issue could be client-side
A new video shows proof that the netcode issue could be on the client side as well as on the server side.
November 19th, 2013
LINK  

We’ve heard plenty of things about the Battlefield 4 netcode — mostly just how bad it is. The recent PC patch seems to have made some improvements to the netcode, but players are still reporting about various issues, such as lag, hitbox registration, and more. You can see a bunch of videos on the bad Battlefield 4 netcode here.

A new video might shed some light on the netcode issue, though. Done by YouTuber PixelTwitch, the video shows that some of the “netcode” problems might actually be on the client-side of things.



He booted up the Battlefield 4 test range, and did some experiments firing at the moving targets. The video clearly shows that there is some issue with the way hits are registered on the hitbox. This could mean that some of the netcode problems could be on the client-side, because, as far as we know, the BF4 test range is run locally.

When he fired directly at the moving target, he would miss, but if he fired shortly after the target, it would register as s hit. He tested the above video with “network smoothing” setting set at 0 and 100, and the results are the same.

DICE has previously said that the Battlefield 4 netcode is “top priority”, and the recent BF4 PC patch included some fixes for it.

This has been happening in the series for a while in the Battlefield series, where players would shoot at a moving target without any of the hits registering. But when they shot slightly behind a horizontally moving target, the hits would register. Take a look at the video below to see how this happens in BF4:


_________________

Semper Fidelis; Always Faithful
Honor... Courage... Commitment!


RedKnightsoh5
Soldiers Of Fortune[SoF]
HOME PAGE:  http://sofbf4.wix.com/home
http://www.sof-bf4.net/
E-mail:  jrwhorse@aol.com
Back to top Go down
http://www.sof-bf4.net
Sponsored content




PostSubject: Re: Battlefield 4 Netcode... Horrible!   

Back to top Go down
 
Battlefield 4 Netcode... Horrible!
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Stat RP Battlefield Problem
» Battlefield Teela bio and packaged photo
» battlefield play 4 free
» Battlefield: Bad Company 2 Pack
» Battlefield 3

Permissions in this forum:You cannot reply to topics in this forum
[SoF]SOLDIERS OF FORTUNE :: MULTI-GAMING BOARDS :: BATTLEFIELD 4 INTEL-
Jump to: