[SoF]SOLDIERS OF FORTUNE

[SoF]SOLDIERS OF FORTUNE

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Our SoF Clan May Be Rebuilding Late Summer of 2017. Call of Duty WW2 Will Be Released Nov. 2017 and May Include Clan Support. More Intel Soon.
SoF IS IN THE PROCESS OF EVALUATING Call Of Duty WW2, A PS4 Game. Release Date is November 3rd, 2017... We Are Waiting On Intel Of Any Included Clan Support & Supported Private Servers.
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How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
LINK

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

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Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka
LINK  

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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Comments: 0
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
LINK  

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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Comments: 0
MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi
LINK  

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs
LINK  

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
LINK  

Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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Comments: 3
NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
PAGE LINK:  

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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 TONGUE AND BUTT CONTROL!

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RedKnight
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PostSubject: TONGUE AND BUTT CONTROL!   Fri Dec 06, 2013 1:15 pm

Valve engineer creates controller for your tongue and butt
Ben Krasnow publishes videos showing off his recent controller inventions; posterior controller may be tied into Valve's VR efforts, he says.
by Eddie Makuch on December 6, 2013
LINK  

Valve engineer Ben Krasnow has created two new controllers, and they are far from traditional. One is controlled using your tongue, and the other through your posterior.

The tongue controller is described as a mouse that you control with the tip of your tongue.  

It features a plastic, retainer-like housing that sticks to the top of your mouth. Moving your tongue across the sensor is just like moving your finger across the sensor of an optical mouse, he said. A wireless version would remove the need for wires to enter your mouth.

For precise x/y movements like cursor control on a screen, the tongue controller is probably not the best idea, Krasnow said. In the video, he demonstrates how the controller works playing FPS game Borderlands 2, and it does not go well. However, he said more practical applications could include using the tongue controller for swipe interfaces, carousel menus, and simple yes/no inputs.

As for the butt controller, this works by using ordinary bathroom scales. You sit on the controller and how you shift your weight and turn your body controls how a character in a game moves. Putting more weight on the front of the input makes the character move forward, while increasing pressure on the backside of the controller leads the character backwards.

Strafing from side-to-side also works. However, turning more than 180 degrees is impossible on the current iteration of the controller without also using a mouse, Krasnow said. In this video, he demonstrates how the input works for Borderlands 2, noting that while keyboard and mouse controls remain the best option for precision, the butt controller may be a viable option in some scenarios.

"One, it frees up your hand to do something else; to interact with the environment," he said.

Second, this type of controller works better for virtual reality, Krasnow said. He teased that this input may tie into the VR work he is currently doing at Valve. Check out the videos below for more on the controllers and the work that went into creating them.



I understand a good sneeze will Throw A Nade at your enemy!  bounce 



With Butt Control.... a strong enough fart will launch Heat Seekers from a Viper!! affraid

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