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Our SoF Clan May Be Rebuilding Late Summer of 2017. Call of Duty WW2 Will Be Released Nov. 2017 and May Include Clan Support. More Intel Soon.
SoF IS IN THE PROCESS OF EVALUATING Call Of Duty WW2, A PS4 Game. Release Date is November 3rd, 2017... We Are Waiting On Intel Of Any Included Clan Support & Supported Private Servers.
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RedKnight
 
How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
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Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

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EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka
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Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
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EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi
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We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs
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We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
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Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
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EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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 Insurgency... Hard Hitting Teamwork Game

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RedKnight
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PostSubject: Insurgency... Hard Hitting Teamwork Game   Tue Feb 04, 2014 9:40 am

To bad no PS4 or xBone Support.  Only PC and Mac.  Sounds like a GREAT game!!

Insurgency – An Early Access Success Story
Yesterday BOSS JEDIZOHAN

A PC and Mac Game.

LINK  

Website:  

Insurgency has come a long way since its days as a mod and in full release, I’m happy to say it’s easily one of my favorite first-person shooter games to date.  But a big part of what makes it great is that it’s not familiar, it’s hard, and above all, it’s a fresh experience that hasn’t been done to death, much like some players and reviewers would have preferred it be.

Insurgency Game Play
Release date is January 22nd, 2014 so this footage shows the game in Beta.



What makes Insurgency so enjoyable is the developers’ commitment to their product.  David Veselka and I had a chance to talk to the New World Interactive devs just before it was in full release and they impressed me deeply with how strongly they believe in what they’re doing.  While they’re busy reading reviews slamming the game for being too hardcore to be good and listening to casual players who are upset it isn’t a new Call Of Duty, the devs of Insurgency have stood strong, unwilling to bend the intent of their game to yield more sales.



All too often, you see developers succumbing to the will of the masses or copying the competition to steal some thunder.  BF3′s Close Quarters DLC made it obvious that DICE wanted it to be the next COD.  COD: Ghosts made it obvious that with its bigger maps and “momentum based” movement, they wanted out-do Battlefield at its own game.  Starbound is basically Terraria, and let’s not even talk about The War Z, or Infestation: Survivor Stories, as it’s known now.

Insurgency is the kind of game that punishes you for not playing smart and the devs are sticking to it.  Let their development of their game serve as a reminder to everyone making games these days: your objective shouldn’t be to make something that reminds people of the familiar, it should be to make a high quality product that stands out as its own thing, even if it is just another arena FPS game (wink, wink, Rekoil).

Early Access opens developers up to a level of criticism and creative control that is unparalleled in the gaming world and I’m sure it makes it hard for devs to stay true to their goals while still improving their design to satiate people’s concerns.  Insurgency is such a success to me because it it’s exactly what Insurgency should be, hardcore, tactical, and solid all around.  The path to that accomplishment for NWI was littered with protests and outcry to make their game easier or more casual as well as legitimate concerns from die hard players looking for the kind of experience the mod once offered.  It’s nice to know that they managed to stick with it and release a game that I think is changing how a lot of players perceive the hardcore shooter experience.  They successfully filtered out the noise and made a high-quality game that I will be playing, thanks to upcoming DLC and additional game modes, for a very long time.

Anxious to find out if Insurgency is the game for you? Stay tuned for our full review in the coming days.

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Honor... Courage... Commitment!


RedKnightsoh5
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Last edited by RedKnight on Tue Feb 04, 2014 10:50 am; edited 2 times in total
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PostSubject: Re: Insurgency... Hard Hitting Teamwork Game   Tue Feb 04, 2014 10:14 am

This looks like Counter Strike, SOCOM Confrontation and H-Hour all in one game.

You use STREAM to play the game.  It's Clan Base with good support for Squads... Teamwork and decent graphics.  The graphics compares to the old SOCOM Confrontation game.  It has support for Clan base team play and action with 32 total players.  Like SOCOM, 16 vs 16 on a PC or Mac.  Says the game has a steep learning curve... whatever that means.

PC and Macs should be able to play together on a Stream based Internet game.  I don't know if the game is played in a web Browser or stand alone game.  I don't know much about STREAM based games.  I'd be glad to give up some graphics and WOW visuals, like what's in BF4... for a great team game that looks like the old Socom games.

BF4 may not get totally working until March or April, or later... and BF4 might never be all it was claimed it would be.  EA and DICE are claiming they are fixing BF4 before they move on to other games and BF4 DLC... but BF5 and DICE's other games are on the horizon.  How much time will DICE waste fixing their broken game?  BF4 is getting more playable with each patch for sure... but if Squad party team ups, total Squad mic comms, Private Servers and the rest we had in BF3 isn't added or fixed in BF4.... what's to happen next?

Just about all of us have a PC or a Mac!........ Hmmmmmmmmm

Comments anyone?

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RedKnightsoh5
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