[SoF]SOLDIERS OF FORTUNE

[SoF]SOLDIERS OF FORTUNE

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Our SoF Clan May Be Rebuilding Later in 2017 or 2018. There Are No Clan Supported WAR Games At This Time. More Intel Soon So Check Back Later. If You Have Comments, Leave Them In The General Forum.
Call Of Duty WW2 And Or Star Wars Battlefront2 Will Not Be Used By SoF Due To The Lack of Clan Support, Loot Boxes, No User Controlled Private Servers And MicroTransactions. At This Point, SoF Is Still On Hold Until Further Notice. Clan Supported WAR Games Are A Must.
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RedKnight
 
How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
LINK

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

[ Full reading ]
Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka
LINK  

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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Comments: 0
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
LINK  

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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Comments: 0
MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi
LINK  

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs
LINK  

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Comments: 0
Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
LINK  

Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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Comments: 3
NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
PAGE LINK:  

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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Comments: 0
Battlefield 4 Platoons AND PARTY UP ROOMS
Tue Feb 25, 2014 9:41 am by RedKnight
Looks like, if you bitch loud enough and long enough... DICE and EA will break down and give their customers what they are bitching for!!!  We can still save BF4.  EA has to much invested in BF4 to quit now!!

This is the first big step... in a number of other big steps... that could get BF4 back to the Clan Support level that BF3 had!  Battlelog Persistence Pays Off!!!


Battlefield 4 Platoons …

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Comments: 0
FEBRUARY BF4 NEWS UPDATES AND PATCHES
Sat Feb 01, 2014 12:46 pm by RedKnight
Battlefield 4 – These Popular Balancing Requests Are Being “Monitered”, But Not Changed
Yesterday David Veselka
LINK  

Battlefield 4 developers want you to know that they are listening when it comes to your feedback.

But while you may have your ideas about what weapons should be “nerfed” or what vehicles should be …

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Comments: 7
AIRCRAFT TIP AND TRICKS
Tue Dec 17, 2013 9:36 am by RedKnight
We'll post some BF4 Aircraft Tips in this thread.

If you find some good Aircraft Video Tips.... Post Them Up!!

Comments: 10
BF4 Large Game Updates Coming In Spring 2014
Fri Feb 14, 2014 12:53 pm by RedKnight
This thread will keep you updated on DICE's efforts to fix BF4's netcode, LAG and the many game breaking issues it has today.

We all know BF4 has numerous problems, both on EA's and DICE's parts.  They both know the game has broken game functions and the BF4 community is very upset and screaming for BF4 to be fixed and finished.  Some players say the game works just perfectly for them. But the …

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Comments: 0
DICE Developer Answers Your Questions on Gameplay Balance
Sat Feb 08, 2014 5:27 pm by RedKnight
Battlefield 4 – DICE Developer Answers Your Questions on Gameplay Balance
Yesterday David Veselka
LINK  

Answers questions submitted by Battlefield fans earlier in the week, Battlefield 4 lead core gameplay designer Alan Kertz discusses DICE’s ultimate vision for gameplay balance in a massive next-gen shooter like Battlefield 4.



[ Full reading ]
Comments: 0
Second Assault DLC
Wed Jan 08, 2014 9:36 am by RedKnight
BF4 Live Stream Shows Second Assault Weapons and Game Play
by PonyForever
LINK  

For those of those who didn’t catch the AMD Fan Day Tournament live stream today, here is a brief run-down on what you missed. The event was broadcast on Battlefield’s official Twitch TV channel, and consisted of three matches played by developers. …

[ Full reading ]
Comments: 2
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  Why is American internet so slow?

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RedKnight
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PostSubject: Why is American internet so slow?   Thu Mar 06, 2014 4:07 pm

Why is American internet so slow?
The country that literally invented the internet is now behind Estonia in terms of download speeds
By John Aziz | March 5, 2014
LINK  

According to a recent study by Ookla Speedtest, the U.S. ranks a shocking 31st in the world in terms of average download speeds. The leaders in the world are Hong Kong at 72.49 Mbps and Singapore on 58.84 Mbps. And America? Averaging speeds of 20.77 Mbps, it falls behind countries like Estonia, Hungary, Slovakia, and Uruguay.

Its upload speeds are even worse. Globally, the U.S. ranks 42nd with an average upload speed of 6.31 Mbps, behind Lesotho, Belarus, Slovenia, and other countries you only hear mentioned on Jeopardy.

So how did America fall behind? How did the country that literally invented the internet — and the home to world-leading tech companies such as Apple, Microsoft, Netflix, Facebook, Google, and Cisco — fall behind so many others in download speeds?

Susan Crawford argues that "huge telecommunication companies" such as Comcast, Time Warner, Verizon, and AT&T have "divided up markets and put themselves in a position where they're subject to no competition."

How? The 1996 Telecommunications Act — which was meant to foster competition — allowed cable companies and telecoms companies to simply divide markets and merge their way to monopoly, allowing them to charge customers higher and higher prices without the kind of investment in internet infrastructure, especially in next-generation fiber optic connections, that is ongoing in other countries. Fiber optic connections offer a particularly compelling example. While expensive to build, they offer faster and smoother connections than traditional copper wire connections. But Verizon stopped building out fiber optic infrastructure in 2010 — citing high costs — just as other countries were getting to work.





Crawford told the BBC:

"We deregulated high-speed internet access 10 years ago and since then we've seen enormous consolidation and monopolies… Left to their own devices, companies that supply internet access will charge high prices, because they face neither competition nor oversight." [BBC]

If a market becomes a monopoly, there's often nothing whatever to force monopolists to invest in infrastructure or improve their service. Of course, in the few places where a new competitor like Google Fiber has appeared, telecoms companies have been spooked and forced to cut prices and improve service in response to the new competition. But that isn't happening everywhere. It's very expensive for a new competitor to come into a market, like telecommunications, that has very high barriers to entry. Laying copper wire or fiber optic cable is expensive, and if the incumbent companies won't grant new competitors access to their infrastructure, then the free market forces of competition don't work and infrastructure stagnates, even as consumer anger and desire for competition rises due to poor service.

Other countries have done more to ensure that the market is open to competition. A 2006 study comparing the American and South Korean broadband markets concluded:

"The South Korean market was able to grow rapidly due to fierce competition in the market, mostly facilitated by the Korean government's open access rule and policy choices more favorable to new entrants rather than to the incumbents. Furthermore, near monopoly control of the residential communications infrastructure by cable operators and telephone companies manifests itself as relatively high pricing and lower quality in the U.S." [Professor Richard Taylor and Eun-A Park via Academic.edu]

And the gap between the U.S. and Korea has only grown wider since then.

The idea of a regulated market being more conducive to competition may be alien to free market ideologues, but telecoms and internet is a real world example of deregulation leading to monopolization instead of competition in lots of markets.

The Obama administration is trying to undercut the whole mess by building new publicly-funded wireless networks to offer fast 4G internet across the U.S. Whether this public investment will really prove effective at bringing internet competition to monopolized markets — and nudging the highly profitable private companies like Time Warner and Comcast into improving their services — remains to be seen.

So, many — including Crawford and others — are now calling for stronger regulation of the existing market. At The New Yorker, John Cassidy argued last month:

"What we need is a new competition policy that puts the interests of consumers first, seeks to replicate what other countries have done, and treats with extreme skepticism the arguments of monopoly incumbents such as Comcast and Time Warner Cable." [The New Yorker]

But he's skeptical we'll get it, noting that: "The new head of the Federal Communications Commission, Tom Wheeler, is a former lobbyist for two sets of vested interests: the cell-phone operators and, you guessed it, the cable companies."
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