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The New Call of Duty Modern Warfare 2019, Will Release on 10/25/2019. CoD MW 2019 Contains Clan Support That Clans Need. We Will Build This Clan On CoD Modern Warfare 2019. Follow Intel Here: PlayStation 5′ 8515066067_f55c283230_o
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Multiplayer Gameplay Premiere August 1, 2019
PlayStation 5′ EmptyThu Aug 01, 2019 7:50 am by RedKnight
As of 8/29/2019, Most of my current SoF Clan news for CoD Modern Warfare 2019 can be found on a friends SOCOMFANS website. New updates to be added here as needed.

Get a free account and check the link here
:  PlayStation 5′ 8515066067_f55c283230_o

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This Could Be Huge!
PlayStation 5′ EmptyThu May 31, 2018 10:16 am by RedKnight
This could be great news for Modern Warfare Gamers on the PS4/5 and xBox1.

While we wait for H-Hour... if it ever gets here... and with the new WW2 Battlefield V coming this Fall and with BF1 and CoD WW2 out now... both crap games in my opinion... at least we have some hope for a great new War Shooter.  If MW4 includes any Clan Support with Custom User Private Servers... MW4 will be pure GOLD!

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Call of Duty: WWII review—The less things change…
PlayStation 5′ EmptyFri Nov 10, 2017 11:12 am by RedKnight
Call of Duty: WWII review—The less things change…
Stripping out years of feature creep, but doesn't have anything to replace it.

Steven Strom - 11/8/2017, 2:00 PM

Call of Duty: WWII certainly has some interesting timing. It has the dubious duty of returning the landmark first-person series to its titular roots at a time when any game centered on fascism, nationalism, and especially Nazism …

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CoD WW2 Fails At Multiplayer Game Play and more...
PlayStation 5′ EmptyWed Nov 08, 2017 10:29 am by RedKnight
Sadly, this last attempt to gain my multiplayer favor pushed me away even more and I probably won’t touch the CoD series ever again...
PlayStation 5′ 8515066067_f55c283230_o
By Kyle Durant
Posted on 6th November 2017

I can already hear the fanboys crying out in unison and know this is going to be an unpopular opinion. Before you feed into your own anger, know that my …

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Loot box brouhaha
PlayStation 5′ EmptyMon Oct 30, 2017 11:12 am by RedKnight
Loot box brouhaha: Are video games becoming too much like gambling?

Critics question whether acquiring in-game items in blind boxes constitutes gambling
PlayStation 5′ 8515066067_f55c283230_o

Both Star Wars Battlefront 2 and Call of Duty WW2 are also part of the Loot Box and Pay-to-Win action.
PlayStation 5′ 8515066067_f55c283230_o

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HEADQUARTERS... Designed by an 8 Year Old
PlayStation 5′ EmptyMon Jun 26, 2017 10:01 am by RedKnight
Sledgehammer Games employs 8 year olds to design it's games... or something.

New Call of Duty: WWII’s Headquarters mode features revealed

Call of Duty: WWII's Headquarters option is taking several social cues from World of Warcraft.
By Nick Plessas | 06/23/2017
LINK PlayStation 5′ 8515066067_f55c283230_o

PlayStation 5′ …

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Disappointing limitation for War mode
PlayStation 5′ EmptyWed Jun 14, 2017 9:18 am by RedKnight
This news from E3 is not good... but it might get better before game launch. If this doesn't get better (6 vs 6 for Clans?)... CoD WW2 won't be workable for larger online War Clans like us.  Time will tell.

Call of Duty: WWII reveals a disappointing limitation for War mode

If you were expecting big-team battles, you might be a little disappointed.

By Michael Goroff | 06/13/2017 11:25 AM PT | …

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Multiplayer Will Feature Hub Worlds With 40+ Plus Players
PlayStation 5′ EmptyWed Jun 07, 2017 9:16 am by RedKnight
Call of Duty: WWII Multiplayer Will Feature Hub Worlds With 40 Plus Players, Possibly 48 Player Game Modes?
by  April 26, 2017, James Lara
LINK:  PlayStation 5′ 8515066067_f55c283230_o

This looks to be good news for Clan Support.  More big news in June!

With the reveal of WW2 now official, Sledgehammer games have also given us a small glimpse at the multiplayer, …

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Call of Duty: WWII Multiplayer Details Revealed
PlayStation 5′ EmptyThu Apr 27, 2017 11:47 am by RedKnight
Call of Duty: WW2 Official Website
LINK:  PlayStation 5′ 8515066067_f55c283230_o

Maybe good news for old SoF and maybe CTU members about the new Call of Duty: WWII with possible Clan Support.

Just found this.  Call of Duty: WWII has a potential of real CLAN SUPPORT. See below...

If Call of Duty: WWII has Clan Support, possible Private Servers for Clan Wars, a social …

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Comments: 7
Call of Duty: Infinite Warfare GAMEPLAY - IS IT GOOD?
PlayStation 5′ EmptyFri Jul 01, 2016 9:39 am by RedKnight
Battlefield 1 looks like a BF4 remake.  I have lots of issues at present.  Maybe after BF1 is out for a few weeks... I could change my mind.  But I have to find at a new game for SoF that has good Clan Support and good Clan controllable Private Servers.  And EA/DICE seems to have left that world behind after BF3.  So... we'll see.

Cod Infinite Warfare has been taking a beating on …

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PlayStation 5′ EmptyThu May 31, 2018 10:16 am by RedKnight

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PostSubject: PlayStation 5′   PlayStation 5′ EmptySun Dec 01, 2013 12:40 pm

Get Into Games: ‘Students should anticipate PlayStation 5′
Lee Hall at 02:00pm December 1 2013
LINK  PlayStation 5′ 8515066067_f55c283230_o

A leading games academic believes anyone seeking a career in the industry should be looking beyond the current generation of consoles in anticipation of an immersive play revolution.

Adam Barton, course leader for Southampton Solent’s BA (Hons) in Computer and Videogames, says the fanfares heralding PS4 and Xbox One are justified, but warns they could be short lived.

“Long term, even when a new console comes out, I like to get students to look beyond that. So they should already be asking ‘what is they PlayStation 5 going to do?’ The real challenge for the future will be the question of how well you can replicate a human. Players will be completely immersed when you reach that pivotal point.”

The former Argonaut artist believes graphical innovation must cede dominance to advances in immersive play if the console giants are to capture the imagination of consumers. He says: “Sony faces the challenge of upping its game every time. With the PS4 you have potential, yes. But the next generation of students has to look beyond this and consider ‘next gen’ not just in terms of graphics, but in terms of interface.

“The Oculus Rift and Leap Motion show us where things are going and highlight why the most important thing a console can have is a USB port.”

PlayStation 5′ Southampton-Solent-university-thumb

As for the current generation of consoles, Barton is impressed with Sony and Microsoft’s success in generating buzz against the chatter of mobile and casual games.  But he sounds a note of caution.

“I think it will be interesting to see where the market is in six months. When there is a new bit of kit, there is a lot of interest and hype. But a lot of people are talking about Grand Theft Auto 5 on the PS3 and saying ‘that’s looks amazing – even on Xbox360 too – so why are you getting a PS4?’ Rockstar have done an amazing job right at the end of a cycle.

“The Xbox One does look like a leap. Developers have done so well to keep the games looking so good on what is basically a very old PC.”

And the buzz around the new consoles has filtered to those students attending open days at his university, Barton says. Though anyone sufficiently caught up in the hype of fresh hardware to sign up for a course at Southampton Solent beware: only applicants with a strong portfolio and traceable interest in games can land a place.

Once they are studying games, Barton feels students enter the industry at an exciting time. Certainly the rapid route to publishing promised by the new consoles will help them, he believes. But the effect of indie-friendly next gen platforms on consumer choice may not be so welcome. “It’s a question of how indie do you go,” says Barton. “It’s great to have a lot of indies on board, but you reach a critical point where so many people are doing rubbish. You need an editorial process – Android has shown us that, to a degree.

“We think its gong to be a bit like going back to the 80s era when people banged out games and some of them were good. Things were filtered through naturally and taste was driven by the zeitgeist. It’s very exciting that they are opening the doors to people who don’t have huge finances. And very good news for those who have suffered from very expensive dev cycles which have seen the cost of a game grow from $2 to $20 to $200m dollars.”
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