[SoF] SOLDIERS OF FORTUNE
[SoF] SOLDIERS OF FORTUNE
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Modern Warfare 2021 War Clan & Gaming News
 
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The New Call of Duty Modern Warfare 2019, Will Release on 10/25/2019. CoD MW 2019 Contains Clan Support That Clans Need. We Will Build This Clan On CoD Modern Warfare 2019. Follow Intel Here: There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o
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Multiplayer Gameplay Premiere August 1, 2019
There is no sin greater in gaming than wasting the player’s time EmptyThu Aug 01, 2019 7:50 am by RedKnight
As of 8/29/2019, Most of my current SoF Clan news for CoD Modern Warfare 2019 can be found on a friends SOCOMFANS website. New updates to be added here as needed.

Get a free account and check the link here
:  There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o

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This Could Be Huge!
There is no sin greater in gaming than wasting the player’s time EmptyThu May 31, 2018 10:16 am by RedKnight
This could be great news for Modern Warfare Gamers on the PS4/5 and xBox1.

While we wait for H-Hour... if it ever gets here... and with the new WW2 Battlefield V coming this Fall and with BF1 and CoD WW2 out now... both crap games in my opinion... at least we have some hope for a great new War Shooter.  If MW4 includes any Clan Support with Custom User Private Servers... MW4 will be pure GOLD!



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Call of Duty: WWII review—The less things change…
There is no sin greater in gaming than wasting the player’s time EmptyFri Nov 10, 2017 11:12 am by RedKnight
Call of Duty: WWII review—The less things change…
Stripping out years of feature creep, but doesn't have anything to replace it.

Steven Strom - 11/8/2017, 2:00 PM


Call of Duty: WWII certainly has some interesting timing. It has the dubious duty of returning the landmark first-person series to its titular roots at a time when any game centered on fascism, nationalism, and especially Nazism …

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CoD WW2 Fails At Multiplayer Game Play and more...
There is no sin greater in gaming than wasting the player’s time EmptyWed Nov 08, 2017 10:29 am by RedKnight
Sadly, this last attempt to gain my multiplayer favor pushed me away even more and I probably won’t touch the CoD series ever again...
There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o
By Kyle Durant
Posted on 6th November 2017

I can already hear the fanboys crying out in unison and know this is going to be an unpopular opinion. Before you feed into your own anger, know that my …

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Loot box brouhaha
There is no sin greater in gaming than wasting the player’s time EmptyMon Oct 30, 2017 11:12 am by RedKnight
Loot box brouhaha: Are video games becoming too much like gambling?

Critics question whether acquiring in-game items in blind boxes constitutes gambling
There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o

Both Star Wars Battlefront 2 and Call of Duty WW2 are also part of the Loot Box and Pay-to-Win action.
There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o

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HEADQUARTERS... Designed by an 8 Year Old
There is no sin greater in gaming than wasting the player’s time EmptyMon Jun 26, 2017 10:01 am by RedKnight
Sledgehammer Games employs 8 year olds to design it's games... or something.

New Call of Duty: WWII’s Headquarters mode features revealed

Call of Duty: WWII's Headquarters option is taking several social cues from World of Warcraft.
By Nick Plessas | 06/23/2017
LINK There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o

There is no sin greater in gaming than wasting the player’s time …

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Disappointing limitation for War mode
There is no sin greater in gaming than wasting the player’s time EmptyWed Jun 14, 2017 9:18 am by RedKnight
This news from E3 is not good... but it might get better before game launch. If this doesn't get better (6 vs 6 for Clans?)... CoD WW2 won't be workable for larger online War Clans like us.  Time will tell.

Call of Duty: WWII reveals a disappointing limitation for War mode

If you were expecting big-team battles, you might be a little disappointed.

By Michael Goroff | 06/13/2017 11:25 AM PT | …

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Multiplayer Will Feature Hub Worlds With 40+ Plus Players
There is no sin greater in gaming than wasting the player’s time EmptyWed Jun 07, 2017 9:16 am by RedKnight
Call of Duty: WWII Multiplayer Will Feature Hub Worlds With 40 Plus Players, Possibly 48 Player Game Modes?
by  April 26, 2017, James Lara
LINK:  There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o

This looks to be good news for Clan Support.  More big news in June!

With the reveal of WW2 now official, Sledgehammer games have also given us a small glimpse at the multiplayer, …

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Call of Duty: WWII Multiplayer Details Revealed
There is no sin greater in gaming than wasting the player’s time EmptyThu Apr 27, 2017 11:47 am by RedKnight
Call of Duty: WW2 Official Website
LINK:  There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o


Maybe good news for old SoF and maybe CTU members about the new Call of Duty: WWII with possible Clan Support.

Just found this.  Call of Duty: WWII has a potential of real CLAN SUPPORT. See below...

If Call of Duty: WWII has Clan Support, possible Private Servers for Clan Wars, a social …

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Call of Duty: Infinite Warfare GAMEPLAY - IS IT GOOD?
There is no sin greater in gaming than wasting the player’s time EmptyFri Jul 01, 2016 9:39 am by RedKnight
Battlefield 1 looks like a BF4 remake.  I have lots of issues at present.  Maybe after BF1 is out for a few weeks... I could change my mind.  But I have to find at a new game for SoF that has good Clan Support and good Clan controllable Private Servers.  And EA/DICE seems to have left that world behind after BF3.  So... we'll see.

Cod Infinite Warfare has been taking a beating on …

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There is no sin greater in gaming than wasting the player’s time EmptyTue Aug 03, 2021 1:54 am by CaptainHansolo

» Lingering Questions on MW2019
There is no sin greater in gaming than wasting the player’s time EmptyTue Sep 03, 2019 10:16 am by RedKnight

» Modern Warfare 2019 Release
There is no sin greater in gaming than wasting the player’s time EmptyThu Aug 29, 2019 5:59 pm by RedKnight

» Multiplayer Gameplay Premiere August 1, 2019
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RedKnight
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There is no sin greater in gaming than wasting the player’s time Empty
PostSubject: There is no sin greater in gaming than wasting the player’s time   There is no sin greater in gaming than wasting the player’s time EmptyFri Jan 03, 2014 4:02 pm

Battlefield 4 spotlights EA's inability to launch games, treat players with dignity
By Ben Kuchera on Jan 03, 2014
LINK  There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o

There is no sin greater in gaming than wasting the player’s time.

We can earn more money, we can buy more games, we can forget about the bad experiences playing certain titles, but time is irreplaceable. Once spent, it can never be returned.

If nothing else, Battlefield 4 has wasted the time of many, many players.

The game was released on October 29 in North America and it still doesn’t work. Certain issues on certain platforms have gotten better, but we're now a few days into 2014 and events are still being postponed. Issues are still being reported. My Twitter feed is littered with reports of players being booted from online games or their progress in the single-player campaign being deleted.

There is a class-action lawsuit alleging that EA oversold the strength of Battlefield 4, allowing the company's stock to rise and "senior executives to sell their Electronic Arts stock at artificially inflated prices." The idea in the lawsuit being that EA couldn’t have been ignorant of the fact that Battlefield 4 was barely functional at launch, and statements claiming the game would do well amounted to a high-level "pump and dump" scheme.

There is no sin greater in gaming than wasting the player’s time Iutoovpyhbiel.0_cinema_720.0

Law firm Holzer Holzer and Fistel, LLC is also investigating EA to determine if there’s merit for another lawsuit due to misleading statements about the game’s health and possible performance. These lawsuits may address the complaints of investors, but they do nothing for the players who have actually spent $60 on a game that, in many cases, simply doesn’t work.

Battlefield 4 remains happily on store shelves despite its many problems, and EA has since ceased production on expansions until the game is made stable. There is an issue tracker for the game to give players updates on what’s being fixed and when, but the language certainly doesn’t inspire much confidence.

"We at DICE have a long tradition of supporting our games and our community well after the release of a title," the statement reads. "While millions of players are enjoying Battlefield 4, we are aware that some players are experiencing issues with the game."

Well, as long as they’re aware of it.

This wording makes it sound like squirrels have chewed through the power cables. As if these problems were out of DICE's control, instead of the result of launching a product that was clearly nowhere near finished. Let’s be 100 percent clear: EA and DICE are charging full price for a product that they very likely knew didn't work at launch. They continue to sell copies of the game despite admitting that it's still broken in a number of ways.

There are very limited, if any, mechanisms for returning the game you bought, despite the fact that it hasn't worked correctly for months.

"While some platforms have had only minor problems, others have had more than their fair share of issues. Resolving the launch issues is our #1 priority," DICE CEO Karl Magnus Troedsson wrote in a blog post. "In fact, we are so serious that we have the entire team working to stabilize the game and we will not move on to other projects until we are sure that Battlefield 4 meets — and exceeds — your expectations. It is the right thing to do."

This sort of wording — the way DICE distances itself from the issues and doesn't take responsibility for the problems — should make your blood boil. They’re not fixing the game, it wasn’t in a car accident. We weren’t driving it recklessly. They are finishing the product they shipped in a non-working state. We’re expected to take the news that work on other games and expansions has stopped until Battlefield 4 is working as a kind of favor, instead of the truth: They are fulfilling their obligation to deliver a functional game months after we paid for it.

Is there any possible reality where EA and DICE didn’t know that the game was non-functional when they shipped it? Can you imagine any other industry that allows products this hobbled to be knowingly sold months after release?

There are no recalls, no refunds being offered. Instead we’re given strained acknowledgements that a problem may exist, and the promise that it will be fixed. DICE may enjoy taking little jabs at the more popular Call of Duty series from time to time, but maybe it’s time for them to grow up a bit and realize releasing a game that works will lead to stronger competition than cheap shots on Reddit.

The reaction of EA and DICE hasn’t just been inadequate, it has been infuriating. The attempts to hide behind corporate speak and mealy-mouthed pseudo-apologies completely fail to address their customers, who have spent $60 or more on the product, as human beings. You can argue about the validity of EA being the worst company in the world, but it’s clear that their marketing department has a tin ear when it comes to owning up to its own mistakes.
Why is this OK?

It’s been fascinating to talk to the players about this situation, because so many seemed resigned to broken games as a state of normalcy for EA products. When I asked if there had ever been a launch this poor, most told me SimCity was just as bad, if not worse. They also brought up the long history of Battlefield games suffering less severe glitches at launch.

This is a fascinating situation to be in: EA doesn’t cause outrage by selling broken games because they have successfully trained the market to expect inept launches. A popular attitude among players is that people are wrong to be mad, as they should have known what they were getting into.

The Battlefield 4 twitter account seems to think that if it doesn’t mention any of these problems, they will cease to exist. I’ve moved past the point of expecting a sincere apology, and would instead be impressed by the account admitting that the game may have a problem or two. Instead we're treated to bland pronouncements and tepid "polls" about the game.

This arrogance and lack of humanity is why people hate EA. The inability to take the complaints of their players seriously, or to appear to be anything other than an uncaring corporation, is almost as insulting as the issues themselves.

EA and DICE had a monstrous challenge with Battlefield 4. The game is monstrous in scope, and launched across two brand-new consoles as well as the current-gen systems and PC.

Finishing in time for the PlayStation 4 and Xbox One launch clearly wasn’t easy, and we can say that with authority because the game wasn’t finished in time for launch. It was shipped anyway. The companies responsible seem to find the fact that we noticed an annoying distraction.

Pushing the game back may have impacted EA negatively in the short term, but there are analysts already discussing the long term damage this ongoing fiasco is dealing to both Battlefield as a franchise and EA as a company. Battlefield has been a successful series for a long time, and the game's players are enthusiastic buyers of post-launch content. Kicking them in the teeth for months as they try to play the latest installment isn't the best way to keep them away from Call of Duty.

This behavior isn’t OK, even if it’s become common from EA. We need to get rid of the idea that players were "asking for it," by buying a Battlefield or EA game at launch, and instead deal with the idea that shipping broken games has become a normal thing for the company.

The easiest way to improve your ability to apologize is to release games for which you don’t need to release the "I’m sorry" form letter. EA has failed at that goal, over and over, and the failure extends to how the situation is still being handled, months later.
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PostSubject: Re: There is no sin greater in gaming than wasting the player’s time   There is no sin greater in gaming than wasting the player’s time EmptyFri Jan 03, 2014 5:24 pm

Yadda yadda...I'm Stoll playing it!
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PostSubject: Re: There is no sin greater in gaming than wasting the player’s time   There is no sin greater in gaming than wasting the player’s time EmptySat Jan 04, 2014 11:07 am

BF4 producer trolls fans, hasn’t played the game since November
Battlefield 4 producer Daniel Matros says he hasn't played the game since November and wants to know how things are...
January 3rd, 2014
LINK  There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o

There is no sin greater in gaming than wasting the player’s time Battlefield-4-daniel-matros

Battlefield 4 Daniel MatrosThere are a lot of things that aren’t perfect with Battlefield 4, and we’ll forgive a lot of those things — especially since the developer is working hard to fix all the issues.

But something that’s hard to forgive is when the developer has complete disrespect for the players, and even worse, when they troll players.

DICE’s Daniel Matros, who used to be the BF3 Community Manager but was promoted to producer for Battlefield 4, recently tweeted that he hasn’t played the game since November, and asked gamers “what’s it like?”. Well, it’s pretty shitty, thanks for asking.

TWEET:  Beyonce Knowles @zh1nt0 -  "Haven't had time to play bf since november. What's it like? 6:44 AM - 2 Jan 2014 from Stockholm, Sweden"

This isn’t the first time Matros has been trolling fans on Twitter. He did post another tweet saying that he was “genuinely sorry” for his previous tweet, but someone in his position should have known better. He should know that horrible status of the game and just how unprofessional he comes across.

This crap is the last thing EA and DICE need for Battlefield 4. They’ve already lost the respect of many gamers, and if there was a way of making things worse, they just found it.
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PostSubject: Re: There is no sin greater in gaming than wasting the player’s time   There is no sin greater in gaming than wasting the player’s time EmptyMon Jan 06, 2014 9:29 am

Battlefield 4 criticism shows the hypocrisy of gaming media
The sites that are now criticizing the game were the same ones giving it positive reviews when it was much worse off.
January 5th, 2014
LINK  There is no sin greater in gaming than wasting the player’s time 8515066067_f55c283230_o

There is no sin greater in gaming than wasting the player’s time Battlefield-4-audio

Over the past week, gaming press have come out with sharp criticisms against Battlefield 4 and publisher EA. They criticized EA on the decision to push Battlefield 4 and release a buggy game, and Polygon went as far as saying that EA is unable to launch games anymore.

And a lot of that criticism is spot on — especially since Battlefield 4 producer recently said that he hasn’t played the game since November, which many fans — including us — found insulting.

The critics claim that EA has created an environment where buggy games are the norm, where players should expect a buggy Battlefield 4 at launch. Which makes sense — every single Battlefield game launched with issues that took several patches to fix. But DICE did eventually fix the issues, and they’re working hard to fix Battlefield 4 as well.

The criticism goes beyond just a buggy game. Forbes says that the Battlefield 4 launch failure has tarnished the Battlefield brand forever. And as we know, the launch debacle has attracted three different class action lawsuits against EA.

While BF4 players have always known about the issues with Battlefield 4, and we’ve been pointing them out since day one — we even called it unplayable back when it wasn’t cool to criticize the game — it’s interesting how Polygon, GameInformer, and other outlets are only now feeling the right to speak up — the very same gaming outlets that were giving Battlefield 4 positive reviews when it came out.

For example, Polygon gave Battlefield 4 a 7.5 in its initial review, but now says the game “has wasted the time of many, many players“. GameInformer gave Battlefield 4 an 8.75 score, but now says that EA and DICE “haven’t simply released a broken game. They have cracked the foundation of the brand and driven a wedge between themselves and a loyal fan base”.

If anything, the game is much better off now than it was when it launched. Yet the reviews from these sites were great back then, when EA’s was funneling a lot of marketing dollars into their sites. Now that the launch is over and EA isn’t dangling a bunch of advertising money in front them, they’re gladly speaking speaking up.

Where were these critical articles back when the game was really broken?
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PostSubject: Re: There is no sin greater in gaming than wasting the player’s time   There is no sin greater in gaming than wasting the player’s time EmptyTue Jan 07, 2014 12:48 pm

A BF player opinion
Battlefield 4 - Why its broken & current state of the gaming industry.


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