This could be great news for Modern Warfare Gamers on the PS4/5 and xBox1.
While we wait for H-Hour... if it ever gets here... and with the new WW2 Battlefield V coming this Fall and with BF1 and CoD WW2 out now... both crap games in my opinion... at least we have some hope for a great new War Shooter. If MW4 includes any Clan Support with Custom User Private Servers... MW4 will be pure GOLD!
Call of Duty: WWII review—The less things change…
Stripping out years of feature creep, but doesn't have anything to replace it.
Steven Strom - 11/8/2017, 2:00 PM
Call of Duty: WWII certainly has some interesting timing. It has the dubious duty of returning the landmark first-person series to its titular roots at a time when any game centered on fascism, nationalism, and especially Nazism …
This news from E3 is not good... but it might get better before game launch. If this doesn't get better (6 vs 6 for Clans?)... CoD WW2 won't be workable for larger online War Clans like us. Time will tell.
Call of Duty: WWII reveals a disappointing limitation for War mode
If you were expecting big-team battles, you might be a little disappointed.
Call of Duty: Infinite Warfare GAMEPLAY - IS IT GOOD?
Fri Jul 01, 2016 9:39 am by RedKnight
Battlefield 1 looks like a BF4 remake. I have lots of issues at present. Maybe after BF1 is out for a few weeks... I could change my mind. But I have to find at a new game for SoF that has good Clan Support and good Clan controllable Private Servers. And EA/DICE seems to have left that world behind after BF3. So... we'll see.
Cod Infinite Warfare has been taking a beating on …
Posts : 641 Join date : 2013-09-05 Location : Ohio
Subject: Insurgency... Hard Hitting Teamwork Game Tue Feb 04, 2014 9:40 am
To bad no PS4 or xBone Support. Only PC and Mac. Sounds like a GREAT game!!
Insurgency – An Early Access Success Story Yesterday BOSS JEDIZOHAN
A PC and Mac Game.
Insurgency has come a long way since its days as a mod and in full release, I’m happy to say it’s easily one of my favorite first-person shooter games to date. But a big part of what makes it great is that it’s not familiar, it’s hard, and above all, it’s a fresh experience that hasn’t been done to death, much like some players and reviewers would have preferred it be.
Insurgency Game Play Release date is January 22nd, 2014 so this footage shows the game in Beta.
What makes Insurgency so enjoyable is the developers’ commitment to their product. David Veselka and I had a chance to talk to the New World Interactive devs just before it was in full release and they impressed me deeply with how strongly they believe in what they’re doing. While they’re busy reading reviews slamming the game for being too hardcore to be good and listening to casual players who are upset it isn’t a new Call Of Duty, the devs of Insurgency have stood strong, unwilling to bend the intent of their game to yield more sales.
All too often, you see developers succumbing to the will of the masses or copying the competition to steal some thunder. BF3′s Close Quarters DLC made it obvious that DICE wanted it to be the next COD. COD: Ghosts made it obvious that with its bigger maps and “momentum based” movement, they wanted out-do Battlefield at its own game. Starbound is basically Terraria, and let’s not even talk about The War Z, or Infestation: Survivor Stories, as it’s known now.
Insurgency is the kind of game that punishes you for not playing smart and the devs are sticking to it. Let their development of their game serve as a reminder to everyone making games these days: your objective shouldn’t be to make something that reminds people of the familiar, it should be to make a high quality product that stands out as its own thing, even if it is just another arena FPS game (wink, wink, Rekoil).
Early Access opens developers up to a level of criticism and creative control that is unparalleled in the gaming world and I’m sure it makes it hard for devs to stay true to their goals while still improving their design to satiate people’s concerns. Insurgency is such a success to me because it it’s exactly what Insurgency should be, hardcore, tactical, and solid all around. The path to that accomplishment for NWI was littered with protests and outcry to make their game easier or more casual as well as legitimate concerns from die hard players looking for the kind of experience the mod once offered. It’s nice to know that they managed to stick with it and release a game that I think is changing how a lot of players perceive the hardcore shooter experience. They successfully filtered out the noise and made a high-quality game that I will be playing, thanks to upcoming DLC and additional game modes, for a very long time.
Anxious to find out if Insurgency is the game for you? Stay tuned for our full review in the coming days.
Last edited by RedKnight on Tue Feb 04, 2014 10:50 am; edited 2 times in total
Posts : 641 Join date : 2013-09-05 Location : Ohio
Subject: Re: Insurgency... Hard Hitting Teamwork Game Tue Feb 04, 2014 10:14 am
This looks like Counter Strike, SOCOM Confrontation and H-Hour all in one game.
You use STREAM to play the game. It's Clan Base with good support for Squads... Teamwork and decent graphics. The graphics compares to the old SOCOM Confrontation game. It has support for Clan base team play and action with 32 total players. Like SOCOM, 16 vs 16 on a PC or Mac. Says the game has a steep learning curve... whatever that means.
PC and Macs should be able to play together on a Stream based Internet game. I don't know if the game is played in a web Browser or stand alone game. I don't know much about STREAM based games. I'd be glad to give up some graphics and WOW visuals, like what's in BF4... for a great team game that looks like the old Socom games.
BF4 may not get totally working until March or April, or later... and BF4 might never be all it was claimed it would be. EA and DICE are claiming they are fixing BF4 before they move on to other games and BF4 DLC... but BF5 and DICE's other games are on the horizon. How much time will DICE waste fixing their broken game? BF4 is getting more playable with each patch for sure... but if Squad party team ups, total Squad mic comms, Private Servers and the rest we had in BF3 isn't added or fixed in BF4.... what's to happen next?
Just about all of us have a PC or a Mac!........ Hmmmmmmmmm