2018 Future Battlefield 5 and General Gaming News
Our SoF Clan May Be Rebuilding Later in 2018 with the new BF5. As of Now, There Are No Good Clan Supported WAR Games. More Intel Soon So Check Back Later. If You Have Comments, Leave Them In The General Forum.
BATTLEFIELD 5(2018) is to be released Fall of 2018 by an EA/DICE news statement. IF BF5 contains Clan Support and what SoF needs for good game play... we will Rebuild this Clan on BF5. Until then, SoF Is Still On Hold Until Further Notice. Clan Supported WAR Games Are A Must.
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How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

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Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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Comments: 0
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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Comments: 0
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...

Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Comments: 0
Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons

Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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Comments: 3
Thu Feb 27, 2014 3:08 pm by RedKnight

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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Comments: 0
Battlefield 4 Platoons AND PARTY UP ROOMS
Tue Feb 25, 2014 9:41 am by RedKnight
Looks like, if you bitch loud enough and long enough... DICE and EA will break down and give their customers what they are bitching for!!!  We can still save BF4.  EA has to much invested in BF4 to quit now!!

This is the first big step... in a number of other big steps... that could get BF4 back to the Clan Support level that BF3 had!  Battlelog Persistence Pays Off!!!

Battlefield 4 Platoons …

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Comments: 0
Sat Feb 01, 2014 12:46 pm by RedKnight
Battlefield 4 – These Popular Balancing Requests Are Being “Monitered”, But Not Changed
Yesterday David Veselka

Battlefield 4 developers want you to know that they are listening when it comes to your feedback.

But while you may have your ideas about what weapons should be “nerfed” or what vehicles should be …

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Comments: 7
Tue Dec 17, 2013 9:36 am by RedKnight
We'll post some BF4 Aircraft Tips in this thread.

If you find some good Aircraft Video Tips.... Post Them Up!!

Comments: 10
BF4 Large Game Updates Coming In Spring 2014
Fri Feb 14, 2014 12:53 pm by RedKnight
This thread will keep you updated on DICE's efforts to fix BF4's netcode, LAG and the many game breaking issues it has today.

We all know BF4 has numerous problems, both on EA's and DICE's parts.  They both know the game has broken game functions and the BF4 community is very upset and screaming for BF4 to be fixed and finished.  Some players say the game works just perfectly for them. But the …

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Comments: 0
DICE Developer Answers Your Questions on Gameplay Balance
Sat Feb 08, 2014 5:27 pm by RedKnight
Battlefield 4 – DICE Developer Answers Your Questions on Gameplay Balance
Yesterday David Veselka

Answers questions submitted by Battlefield fans earlier in the week, Battlefield 4 lead core gameplay designer Alan Kertz discusses DICE’s ultimate vision for gameplay balance in a massive next-gen shooter like Battlefield 4.

[ Full reading ]
Comments: 0
Second Assault DLC
Wed Jan 08, 2014 9:36 am by RedKnight
BF4 Live Stream Shows Second Assault Weapons and Game Play
by PonyForever

For those of those who didn’t catch the AMD Fan Day Tournament live stream today, here is a brief run-down on what you missed. The event was broadcast on Battlefield’s official Twitch TV channel, and consisted of three matches played by developers. …

[ Full reading ]
Comments: 2
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PostSubject: THE STATE OF BATTLEFIELD   Thu Dec 19, 2013 1:22 pm

by Redd_Dragons, 12/19/13

It is safe to say we’ve been here before. Back when DLC was a new acronym, map packs were free and BC2 had cemented itself as our favorite free-time-waster.

The game was broken then too. Slugs were OP, the SV98 was the bane of many and it was Heavy Metal or bust. Then came BF3, where  you would fall through the map and get sucked into the pit of despair on Operation Metro, get killed by rookies running the latest IR scope on Damavand Peak and lose your shit as your teammate pointed his 16 billion candle-power tac-light at your retinas.

Has anything changed?

For almost three years I’ve been plugged in, helping create the “pulse” of the Battlefield community, watching validated, and sometimes overblown, anger slowly take over a once positive and inclusive community destined for greatness.

Painstakingly-crafted montages of amazing gameplay have been replaced by glitch and “troll” videos. Clans have disbanded and moved on to other games. Tips and Tricks have been replaced with overwhelming “sighs”. Community-driven Battlefield sites have closed up shop. And all of this is happening in what is arguably the second-biggest FPS on the planet.

So what are we to do? Do we “blackout” again, as folks begin to do that on their own? Can we rally the Community Managers, even though they aren’t given the tools to manage the community? Do we just go dark? Do we just give up?

2014 is on the immediate horizon. Isn’t it time we stop hoping for games to be finished at launch and start requiring it? When do we stop apologizing for others actions and start making waves with our wallets? Are we so afraid we’ll miss out on a day one DLC or the newest dog tag that we give EA access to our cash any time they ask for it?

I don’t know what the solution is yet, and I don’t know if I ever will but I do know I’m not having fun in a game that takes so much and gives so little. Until I can play a round without a bug causing me grief, I won’t be playing. I would rather spend that energy on something else during my free-time.

With that said, I want you to keep playing because I hope there are individuals in the community with the mental fortitude to tough it out. Hell, I want to keep playing, but I can’t right now for multiple reasons, and in the end it breaks my heart. I’ve given a lot to this community — helped others build it up from almost nothing — and I’m sick of seeing it rise up and slowly wither away time and time again.

If you’d like to join me on the battlefield you may just have to wait awhile.

Reader comments so far

   • 2 hours ago

   I'd like to think our previous efforts have had some sort of positive effect on the post-release "development" in the series, however, I feel like at this point, no matter how pro-active we've been or pleasantly responsive we are concerning bugs/fixes/patches, we're putting a lot of effort into something we shouldn't necessarily have to... If our opinions matter and we ALL want to see the game prosper (from both the gamer and developer standpoints), why is this series becoming progressively worse, more-so from a programming/technical standpoint?

   Yes we contribute ideas and implementations to game functionality, support DICE and encourage them in their creative process, but when it comes to these bugs (some recently game-breaking for me), how are we supposed to contribute? How are we supposed to correct "netcode" and programming/compatibility issues? Quite simply, we're not, it's a quality control issue. It's an issue of time vs. money that we DON'T get a say in. Some one, or entity, should be held responsible for the lack of quality control.

   The sooner the better too, I'd like to get back to being a gamer and not an unpaid game consultant

   Christian Holzer
   • 2 hours ago

   Battlefield 3 and Battlefield 4 should have never happened. Period.
   They are just mass products, quickly thrown on the market before CoD to earn on the initial sales and then move on to the next iteration.

   DICE would have been far better of doing Bad Company 3 instead, and then after that a "Battlefield 3" that actually DESERVES THAT NAME and makes the original, core franchise (niche) fans happy!
   No Sp, just MP, focused on teamwork, skill and tactics like THE OLD GAMES!

   Instead, DICE fucked everything up. Essentially killed the original community, lowering the threshold with every iteration of the game.


Semper Fidelis; Always Faithful
Honor... Courage... Commitment!

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