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Our SoF Clan May Be Rebuilding Later in 2017 or 2018. There Are No Clan Supported WAR Games At This Time. More Intel Soon So Check Back Later. If You Have Comments, Leave Them In The General Forum.
Call Of Duty WW2 And Or Star Wars Battlefront2 Will Not Be Used By SoF Due To The Lack of Clan Support, Loot Boxes, No User Controlled Private Servers And MicroTransactions. At This Point, SoF Is Still On Hold Until Further Notice. Clan Supported WAR Games Are A Must.
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Most users ever online was 98 on Tue Apr 04, 2017 1:48 am
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RedKnight
 
How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
LINK

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

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Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka
LINK  

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
LINK  

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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Comments: 0
MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi
LINK  

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs
LINK  

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
LINK  

Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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Comments: 3
NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
PAGE LINK:  

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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Comments: 0
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 Disappointing limitation for War mode

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RedKnight
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PostSubject: Disappointing limitation for War mode   Wed Jun 14, 2017 9:18 am

This news from E3 is not good... but it might get better before game launch. If this doesn't get better (6 vs 6 for Clans?)... CoD WW2 won't be workable for larger online War Clans like us.  Time will tell.

Call of Duty: WWII reveals a disappointing limitation for War mode

If you were expecting big-team battles, you might be a little disappointed.

By Michael Goroff | 06/13/2017 11:25 AM PT | Updated 06/13/2017 12:27 PM PT
LINK:



Staying true to Call of Duty’s more intimate version of competitive multiplayer, Call of Duty: WWII‘s new War mode will be a 6v6 game mode, not the big-team battle like Battlefield 1‘s Operations that some were expecting.

According to its latest “Making of Call of Duty: WWII” livestream, the devs went into further detail about what we can expect from Call of Duty’s latest multiplayer mode.

First, the maps in the attack/defend War mode have been custom built for that mode, so while the locales may stay the same in multiple modes, the actual layouts of the maps will be different. Some new maps that were announced are Pont du Hoc, a trench-and-bunker style map; USS Texas, which takes place within the battleship; Gibraltar; and Ardennes.

Here are a couple of map flythrough videos:





The objectives in war mode, which will weave a loose story within the mode, will vary depending on what map you’ll be playing. This is because the objectives will be based on the actual history of the battle you’re playing, so in some maps you’ll be building bridges and escorting friendly armored vehicles, while in others you might be tasked with destroying artillery pieces.

Each map will have attackers and defenders, so depending on what side of the battle you’re on, you will either have to complete the objectives, or prevent the other team from doing so. Teamwork will be crucial to winning matches, especially when you’re one of only six per team.



Call of Duty: WWII will be arriving on Xbox One, PlayStation 4, and PC November 3rd.

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RedKnightsoh5
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PostSubject: Re: Disappointing limitation for War mode   Wed Jun 14, 2017 9:53 am

Call of Duty: WWII tanks only in War mode and may not be driveable.

Tanks will only be found in Call of Duty: WWII's War mode, potentially locked to a set path.
By Nick Plessas | 06/13/2017 11:38 AM PT
LINK:  

Again in a CoD game... vehicles and aircraft may not be driven or flown by gamers.  Time will tell...

The recent Call of Duty: WWII livestream revealed that tanks will be exclusive to the game’s War mode, but their usability is still in question.

After revealing the tank’s exclusivity to the new War mode, the developers explained that players could jump onto the tank’s mounted machine gun, or escort it and use it as cover. One option for the tank distinctively not mentioned was the ability to drive it. Previous Call of Duty games allowed players to drive these machines into battle, but if the War mode’s narrative focus requires the tanks to follow certain paths, WWII players may not be so lucky.

Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC

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RedKnightsoh5
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PostSubject: Re: Disappointing limitation for War mode   Sat Jun 17, 2017 10:06 am

New ‘Call of Duty’ Lets You Play as Black Lady Nazis

Link:  https://heatst.com/gaming/super-woke-new-call-of-duty-lets-you-play-as-black-lady-nazis/

11:23 am, June 15, 2017
 
The upcoming Call of Duty: World War II has brought up a pressing question in the debate over intersectionality in video games.

Can a game get so politically correct it becomes viscerally offensive?

Apparently those bastards at Sledgehammer Games managed to pull it off by letting you play as black women Nazis in multiplayer mode. This was noticed by gamers and journalists at E3—the world’s largest gaming expo—where the game was available to play.
The developer wanted to add diversity, by allowing players to customize the character they play in multiplayer. This means, you can change the race and gender of your soldier avatar. When playing, the game randomly places you on a different team, usually Americans or Nazis, so sometimes, you’re gonna get some pretty ahistorical looking Nazis.

This might be why the multiplayer was scrubbed of all Swastikas, on army uniforms and in maps of Berlin.

“We didn’t feel like it was appropriate there,” said Michael Condrey of Sledgehammer Games in a livestream interview. “It’s a dark symbol and we have to be really respectful and mindful of customs and regulations of different territories and we wanted the whole community to play it together. You’ll see it in the campaign in a historical and accurate way but not in multiplayer and zombies.”

So in the mind of Sledgehammer Games, black Nazis are not offensive if you remove all the swastikas. Flawless logic.

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RedKnightsoh5
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