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Our SoF Clan May Be Rebuilding Later in 2017 or 2018. There Are No Clan Supported WAR Games At This Time. More Intel Soon So Check Back Later. If You Have Comments, Leave Them In The General Forum.
Call Of Duty WW2 And Or Star Wars Battlefront2 Will Not Be Used By SoF Due To The Lack of Clan Support, Loot Boxes, No User Controlled Private Servers And MicroTransactions. At This Point, SoF Is Still On Hold Until Further Notice. Clan Supported WAR Games Are A Must.
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RedKnight
 
How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
LINK

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

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Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka
LINK  

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
LINK  

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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Comments: 0
MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi
LINK  

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs
LINK  

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Comments: 0
Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
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Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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Comments: 3
NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
PAGE LINK:  

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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Comments: 0
Battlefield 4 Platoons AND PARTY UP ROOMS
Tue Feb 25, 2014 9:41 am by RedKnight
Looks like, if you bitch loud enough and long enough... DICE and EA will break down and give their customers what they are bitching for!!!  We can still save BF4.  EA has to much invested in BF4 to quit now!!

This is the first big step... in a number of other big steps... that could get BF4 back to the Clan Support level that BF3 had!  Battlelog Persistence Pays Off!!!


Battlefield 4 Platoons …

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FEBRUARY BF4 NEWS UPDATES AND PATCHES
Sat Feb 01, 2014 12:46 pm by RedKnight
Battlefield 4 – These Popular Balancing Requests Are Being “Monitered”, But Not Changed
Yesterday David Veselka
LINK  

Battlefield 4 developers want you to know that they are listening when it comes to your feedback.

But while you may have your ideas about what weapons should be “nerfed” or what vehicles should be …

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Comments: 7
AIRCRAFT TIP AND TRICKS
Tue Dec 17, 2013 9:36 am by RedKnight
We'll post some BF4 Aircraft Tips in this thread.

If you find some good Aircraft Video Tips.... Post Them Up!!

Comments: 10
BF4 Large Game Updates Coming In Spring 2014
Fri Feb 14, 2014 12:53 pm by RedKnight
This thread will keep you updated on DICE's efforts to fix BF4's netcode, LAG and the many game breaking issues it has today.

We all know BF4 has numerous problems, both on EA's and DICE's parts.  They both know the game has broken game functions and the BF4 community is very upset and screaming for BF4 to be fixed and finished.  Some players say the game works just perfectly for them. But the …

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Comments: 0
DICE Developer Answers Your Questions on Gameplay Balance
Sat Feb 08, 2014 5:27 pm by RedKnight
Battlefield 4 – DICE Developer Answers Your Questions on Gameplay Balance
Yesterday David Veselka
LINK  

Answers questions submitted by Battlefield fans earlier in the week, Battlefield 4 lead core gameplay designer Alan Kertz discusses DICE’s ultimate vision for gameplay balance in a massive next-gen shooter like Battlefield 4.



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Comments: 0
Second Assault DLC
Wed Jan 08, 2014 9:36 am by RedKnight
BF4 Live Stream Shows Second Assault Weapons and Game Play
by PonyForever
LINK  

For those of those who didn’t catch the AMD Fan Day Tournament live stream today, here is a brief run-down on what you missed. The event was broadcast on Battlefield’s official Twitch TV channel, and consisted of three matches played by developers. …

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Comments: 2
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 PS4 NEWS... SEPT/NOV 2013

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RedKnight
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PostSubject: PS4 NEWS... SEPT/NOV 2013   Thu Sep 26, 2013 9:47 am

Sony: Gaikai may deliver PlayStation content to other devices
by Earnest Cavalli Writer RSS on Sep 25th 2013
LINK  



Shuhei Yoshida, president of Sony Computer Entertainment Worldwide Studios, sees the Gaikai streaming service as key to his goal of transforming PlayStation from a hardware platform to "something closer to a service."

Sony acquired Gaikai in June of 2012 from former Shiny Entertainment head and Gaikai founder David Perry. It's long been known that Sony hopes to use Gaikai's technology to stream PlayStation, PS2 and PS3 games to the PlayStation 4 in lieu of hardware-based backwards compatibility, but now it seems that Sony wants Gaikai to spread PlayStation software to non-PlayStation (and potentially non-Sony) devices.

"Speaking of the ultimate goal, we would like to deliver PlayStation games to all devices," Yoshida stated in an interview with Dengeki Online (translated by DualShockers). "So we're considering various things like PC, TVs, Blu-ray players, smartphones, and tablets."

"We hope to continue to expand not only to Sony devices, but even to devices other than Sony's," Yoshida added.

Yoshida's ultimate goal is to create a web of devices capable of streaming PlayStation content, with Sony's latest console serving as a hub for this activity. "We previously spoke about PlayStation going from hardware to something closer to a service, regardless of the device - of course PlayStation will still be the center, but I think we would like to expand to different things," Yoshida said.

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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Thu Sep 26, 2013 11:12 am

Upgradable cross-gen titles won't transfer single-player data. Shifting up to next-gen versions sacrifices SP progress

Posted on Wednesday 25th Sep 2013
By Mike Jackson, US News Editor for CVG America
LINK  



Players who participate in any of the numerous cross-gen game upgrade schemes for Xbox One and PS4 will be forced start their single-player campaigns from the beginning.

Various schemes will be in place to allow buyers of specific current-gen titles to upgrade to next-gen versions at little extra cost. But the publishers of those games have warned that single-player saved data will not be retained in the transfer.

Assassin's Creed IV: Black Flag, Call of Duty: Ghosts, Watch Dogs, and Battlefield 4 have been confirmed to be supported by Sony's digital upgrade policy, while UK retailer GAME has said it will offer £40 credit on Xbox 360 and PS3 copies of FIFA 14, Battlefield 4 and Call Of Duty: Ghosts when traded for Xbox One or PS4 versions of the same game.

EA and Activision have confirmed that online multiplayer data for Battlefield 4 and CoD: Ghosts (respectively) will make the jump across generations - owing mainly to that progress being server-based.

But single-player save files for current-gen versions of those games, and for Assassin's Creed IV, will not be compatible with next-gen versions, it was confirmed to Kotaku today.

Ubisoft is yet to confirm if this is also the case with Watch Dogs, but it would appear likely.

Sony has confirmed that players who use its digital upgrade scheme to upgrade a physical version of a PS3 game will be required to keep the PS3 disc for insertion into the PS4 to enable gameplay.

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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Tue Oct 15, 2013 10:13 am

PS4 console gets ‘Red Line of Death’ to avoid overheating
Bill Hess on October 15, 2013
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Both Microsoft and Sony had their fair share of hardware defects with the Xbox 360 and PlayStation 3.  It’s enough to make gamers worried about these big investments in next-gen hardware.   With the extended gameplay sessions and even longer fits of movie watching and entertainment use, there’s no hiding from the possibility of overheating.

While Microsoft has done well to avoid any public overheating issues in the demos of the console,  Sony has seen a couple public console malfunctions, and this might be their first publicly captured sighting of the ‘Red Line of Death’ from Spanish site Elotrolado if this rumored report is true.

Usually lit up in blue, the PS4 was on display in an unventilated plastic case when the blue light turned red.  The forum poster claims that a message showed up on the screen that said the console had a very high temperature.  From the sounds of it, it didn’t mean that the hardware was fried or anything.  According to the report, once the console was given some room to breathe, the error message was gone and the light returned to its normal blue color.



Let’s just hope that Sony and Microsoft have learned from their hardware mistakes that brought us the Red Ring of Death fiasco, and Sony’s more muted Yellow Light of Death issues.  It would be a bitter pill to swallow if these consoles have the issues that their predecessors did.



Since it’s pretty easy to photoshop something like this, we’re gonna chalk it up to rumors at this point.  We’ll find out soon enough however, the PlayStation 4 launches in one month’s time on November 15th.

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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Wed Oct 23, 2013 11:15 am

Sony Confirms 8-Player Party Chat on PlayStation 4
David Veselka October 22, 2013
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Sony’s PlayStation 4 will be able to support up to eight players over party voice chat, the company has confirmed.

Similar to the PlayStation Vita, social media manager Sid Shuman has confirmed eight-player party voice chat for the PlayStation 4 in the comments section of a Killzone: Shadow Fall post on the PlayStation Blog.

“Party Voice Chat will support up to 8 players on PS4, like PS Vita,” Shuman wrote.

This is in addition to the cross-platform party chat feature that the console will also boast when it launches this November 15.


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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Thu Oct 24, 2013 11:19 am

Watch Dogs, Assassin's Creed IV bonus content exclusive to Sony for 6 months


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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Thu Oct 24, 2013 12:44 pm

DualShock 4′s analog face buttons digitalized, R2/L2 triggers shown
Authored by Zarmena Khan
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The new face buttons in Sony’s next-gen controller feel the same, but they won’t necessarily behave the same way, it has been confirmed.

DualShock 3 controllers could sense how hard players were pressing a certain button to provide a limited range of input. For instance, if you’re using the X button to accelerate in a racing game, how fast your car goes will depend on how hard you’re pressing the button.

Toshimasa Aoki, a manger at SCE’s product planning department, said that the mechanism has been changed. “With the DualShock 3, we were able to get analog data, which games didn’t really use. For DualShock 4, we deleted that, and now it’s all digital. The mechanism inside is a little different, and the data that games get is different.”

On another note, the R2/L2 triggers have changed as well and quite frankly, they look much better now. You can see the difference below.


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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Mon Oct 28, 2013 10:33 am

PS4 day-one update can be background downloaded while you play
by Andrew Yoon, Oct 28, 2013 6:00am PDT
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You'll need to download a 300MB patch to access most of PlayStation 4's features. However, you'll still be able to play games out of the box. With over a million consoles scheduled to go out on day one, there's always a chance that PlayStation Network servers may be hammered. Thankfully, you'll still be able to play games and have the update the download in the background.

Sony Worldwide Studios president Shuhei Yoshida confirmed on Twitter that you'll be able to download the patch in the background.

Of course, you'll only be able to play games offline. Without the update, you won't be able to access PSN features. You also won't be able to play Blu-ray movies or DVDs, so while your PS4 is downloading the update, expect to play games. And, really, only play games.

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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Mon Oct 28, 2013 10:44 am

PlayStation App to launch on iOS and Android just ahead of PlayStation 4
by Steve Watts, Oct 25, 2013 9:25am PDT
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Sony announced today that it will release the dedicated PlayStation App just ahead of the PlayStation 4 launch. The app, which enables second screen functionality for PS4, will release for free on November 13. That puts it right before the November 15 PS4 launch, but just in time for those who get early access from the Taco Bell promotion.

In addition to Vita, it will be available on iOS and Android devices. The app will let you access your profile, browse your Friends List and Trophies, send and receive messages, make PlayStation Store purchases, get news updates from Sony, and use the mobile device as a simple PS4 remote. While it's built to be a companion for the PS4, the messaging will work across PS3 and Vita too. You'll also get notifications of streams, but rather than watch them directly through the app, tapping will launch a browser to spectate the game.




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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Mon Oct 28, 2013 11:05 am

PS4 won't let you suspend and resume gameplay at launch
Connor Sheridan on October 25, 2013

If you want to experience most of the nifty next-gen features Sony flaunted for PS4, you'll need to download a day-one update, according to the PlayStation Blog. The 300 MB patch (mysteriously numbered 1.50) is annoying though not unexpected, but one convenience will remain unavailable even after installing it: suspending and resuming games.

It's meant to make PS4 titles as easy to pick up and put down as a mobile game: you simply suspend the game when you want to take a break for a while, putting the system in a low-power state, and resume it almost instantly when ready to start again.

Don't let that keep you from installing update 1.50, though, unless you don't want to:

   Remote play with PS Vita
   Use second screen with PS Vita or PlayStation App on iOS and Android
   Record video/take screenshots and share them
   Broadcast and spectate gameplay on Twitch or Ustream
   Play as you download games
   Log in with multiple users
   Voice chat with a party of friends
   Log in with facial recognition and navigate with voice commands (via PS Camera)
   Play background music via Music Unlimited
   Play Blu-ray discs and DVDs
   Or play online with PS Plus

Sony plans to say more about upcoming PS4 features in the near future.

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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Thu Oct 31, 2013 8:41 am

Sony Releases Massive PS4 FAQ – No External HDD support, Remote Play Over Internet, and More
Tom Gregorio October 30, 2013
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In anticipation of next month’s launch of the PS4, Sony has released a massive FAQ covering everything from launch titles, features of Playstation Plus, and support for used games. You can check out the full list here, but here are some interesting tidbits contained within the massive FAQ:
Music

Can I listen to audio CDs using PS4?

No, PS4 does not support audio CDs.

Will I be able to play MP3s on PS4?

No.

Will I be able to play background music while I play PS4 games?

Yes, the Music Unlimited streaming service will allow you to listen to music while you play PS4 games. A subscription to Music Unlimited is required. Get full details here.

Playstation Plus

What are the benefits of PlayStation Plus on PS4? What will I be missing out on if I don’t purchase a PS Plus membership?

PlayStation Plus, the premium game membership for PlayStation home and handheld consoles, delivers unlimited access to a regularly refreshed collection of full games, discounts, exclusive beta access, online storage for game saves, and much more.

If I’m not a PlayStation Plus member but I log into a PS4 system owned by a PS Plus member, will I be able to play online multiplayer?

Yes. If you don’t have a PS Plus membership, you can still access online multiplayer modes if you log into a PS4 which is set as “Primary” by a PS Plus member. This means that, for example, if one housemate is a PlayStation Plus member, everyone in the household will have access to online multiplayer. Additionally, on the same PS4 system, any games or content purchased by one user are available to other users who play on that console (unless that content has expired).

How many users can play online multiplayer modes on a single PS4 system set as “Primary” by a PS Plus member?

All users can play online multiplayer modes. Up to four users can log in simultaneously to a single PS4 system, and all will have access to multiplayer as long as PS4 is set as “Primary” by a PS Plus member.

How many local accounts does PS4 support?

PS4 supports up to 16 local accounts, in addition to temporary guest accounts.

What features will be available with PlayStation Plus on PS4?

The following benefits will be available only to PlayStation Plus members on PS4:

   Online Multiplayer
   Enjoy multiplayer competitive and cooperatives games via the internet.
   Instant Game Collection
   Access to a regular, curated selection of titles made exclusively available to PlayStation Plus members at no additional cost. The PS4 titles available on Instant Game Collection at PS4′s launch in North America will include Resogun and Contrast.
   Discounts
   Members will have access to exclusive discounts on PlayStation Store.
   Online Game Save
   Members may automatically (or manually) upload game save files to Online Game Save Storage for safekeeping. Up to 1GB of cloud storage will be allocated to your PS4 save files.
   Other benefits
   Early access to exclusive game content, automatic game patch downloads and installation, and more.


What network services will be free on PS4, without a PlayStation Plus membership?

Some of the features users can enjoy for free include:

   Accessing entertainment, film, and TV services (Users must subscribe separately to individual services)
   Share options, including sending gameplay video and screenshots to Facebook, screenshots to Twitter, or livestreaming gameplay via Ustream or Twitch
   Sharing video to Facebook,
   Playing PS4 games remotely using the PS Vita system (Remote Play)
   Comparing Trophy data with other users
   Sending and receiving text messages from other users
   PlayStation Store access (users must pay to purchase premium content)
   Live item, activity feeds on Dynamic Menu
   Party (cross game voice chat)
   Web browser
   PlayStation App services (on iOS/Android devices)


Storage

Will users be able to replace PS4’s stock 500GB hard drive? What hard drive sizes are supported?

PS4 owners will be able to replace PS4’s standard hard drive. PS4’s hard drive is used to store downloaded game and video content, game save files, gameplay movies and images, and more.

What type of hard drive does PS4 use?

PS4 is equipped with a 5400 RPM SATA II hard drive. Users can choose to install a new hard drive so long as it complies with these standards, is no thicker than 9.5mm, and is larger than 160GB.

Will users be able to connect an external hard drive to expand storage on PS4?

No, this feature is not supported on PS4.

Remote Play

What is Remote Play?

Remote Play will enable users to stream their PS4 gameplay to their PS Vita system via WiFi, freeing up the television for other uses. SCEA expects that most PS4 titles will support Remote Play unless the title requires a special peripheral like PlayStation Camera.

When will Remote Play work best?

Remote Play will work best when the PS Vita system is located within the same WiFi network where PS4 is connected. We also recommend that PS4 be connected to the local area network via an Ethernet cable, that a router suitable for gaming be used and that the PS Vita system be within close proximity of the WiFi access point so that the connection is free of interference.

Can Remote Play work outside the user’s home network?

We strongly recommend that Remote Play be used within the same WiFi network where PS4 is connected. Remote Play may or may not work over a wide area network. For Remote Play to function over a wide area network, a robust and stable WiFi connection and broadband Internet connection is required, and the local area network where PS4 is connected must be configured to permit the PS Vita system to access PS4.

What do you guys/gals make of all this information? Anything else in the FAQ get your attention? Let us know in the comments below.

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PostSubject: Re: PS4 NEWS... SEPT/NOV 2013   Thu Oct 31, 2013 11:45 am

PS4 vs Xbox One: why Microsoft’s console is the superior multimedia box
Edge Staff at 01:00pm October 30 2013
LINK  

Xbox One

Microsoft attracted flak when it chose to focus on non-gaming features for Xbox One’s debut. It has since somewhat redressed the balance, but still wants Xbox One to the absolute centre of your living room. Chief among its strategies is the ability to integrate your TV by plugging a set-top box into the console’s HDMI in port. This, along with Skype, streaming services such as HBO, ESPN and Netflix, and a Blu-ray drive are all controllable through Kinect’s improved voice recognition and Xbox One’s clean UI. But Microsoft also has big plans for advertising, though it has denied reports that it is thinking about the ways in which it can offer Kinect-gathered biometric data to advertisers looking to increase and hone their reach. Netflix is waiting for a “societal evolution” on privacy before it looks into this potentially shady area, but exactly how long will it be until users are comfortable with this type of surveillance?




PlayStation 4

While PS4 owners will require a PS Plus subscription for online play, very little else will be behind a paywall. Unlike Xbox One – which requires a Live Subscription for any online activity, plus game recording and sharing – streaming services such as Hulu, LoveFilm and Netflix, and party chat will be available to all PS4 owners. Sony’s redesigned XMB interface is less cluttered, though it still doesn’t feel as intuitive as Xbox One’s UI. One nice touch, however, is the ability to switch to motion control when typing by clicking the right stick. It’s a surprisingly intuitive alternative to navigating by D-pad. Sony has also redesigned its Music Unlimited service, offering users a global library of over 22 million songs that can be browsed and listened to without having to leave your game. PS4 may have a reduced offering when it comes to media content, but what it does have will be open to all and additive to its primary focus: games.



If you want a multimedia box and don’t mind Kinect’s insidious side, Xbox One is the clear winner.

_________________

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