2018 Future Battlefield 5 and General Gaming News
Our SoF Clan May Be Rebuilding Later in 2018 with the new BF5. As of Now, There Are No Good Clan Supported WAR Games. More Intel Soon So Check Back Later. If You Have Comments, Leave Them In The General Forum.
BATTLEFIELD 5(2018) is to be released Fall of 2018 by an EA/DICE news statement. IF BF5 contains Clan Support and what SoF needs for good game play... we will Rebuild this Clan on BF5. Until then, SoF Is Still On Hold Until Further Notice. Clan Supported WAR Games Are A Must.
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How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

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Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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Comments: 0
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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Comments: 0
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...

Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Comments: 0
Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons

Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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Comments: 3
Thu Feb 27, 2014 3:08 pm by RedKnight

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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Comments: 0
Battlefield 4 Platoons AND PARTY UP ROOMS
Tue Feb 25, 2014 9:41 am by RedKnight
Looks like, if you bitch loud enough and long enough... DICE and EA will break down and give their customers what they are bitching for!!!  We can still save BF4.  EA has to much invested in BF4 to quit now!!

This is the first big step... in a number of other big steps... that could get BF4 back to the Clan Support level that BF3 had!  Battlelog Persistence Pays Off!!!

Battlefield 4 Platoons …

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Comments: 0
Sat Feb 01, 2014 12:46 pm by RedKnight
Battlefield 4 – These Popular Balancing Requests Are Being “Monitered”, But Not Changed
Yesterday David Veselka

Battlefield 4 developers want you to know that they are listening when it comes to your feedback.

But while you may have your ideas about what weapons should be “nerfed” or what vehicles should be …

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Comments: 7
Tue Dec 17, 2013 9:36 am by RedKnight
We'll post some BF4 Aircraft Tips in this thread.

If you find some good Aircraft Video Tips.... Post Them Up!!

Comments: 10
BF4 Large Game Updates Coming In Spring 2014
Fri Feb 14, 2014 12:53 pm by RedKnight
This thread will keep you updated on DICE's efforts to fix BF4's netcode, LAG and the many game breaking issues it has today.

We all know BF4 has numerous problems, both on EA's and DICE's parts.  They both know the game has broken game functions and the BF4 community is very upset and screaming for BF4 to be fixed and finished.  Some players say the game works just perfectly for them. But the …

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Comments: 0
DICE Developer Answers Your Questions on Gameplay Balance
Sat Feb 08, 2014 5:27 pm by RedKnight
Battlefield 4 – DICE Developer Answers Your Questions on Gameplay Balance
Yesterday David Veselka

Answers questions submitted by Battlefield fans earlier in the week, Battlefield 4 lead core gameplay designer Alan Kertz discusses DICE’s ultimate vision for gameplay balance in a massive next-gen shooter like Battlefield 4.

[ Full reading ]
Comments: 0
Second Assault DLC
Wed Jan 08, 2014 9:36 am by RedKnight
BF4 Live Stream Shows Second Assault Weapons and Game Play
by PonyForever

For those of those who didn’t catch the AMD Fan Day Tournament live stream today, here is a brief run-down on what you missed. The event was broadcast on Battlefield’s official Twitch TV channel, and consisted of three matches played by developers. …

[ Full reading ]
Comments: 2
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 Clearly the Next-gen Transition Comes With Some Speed Bumps.

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Join date : 2013-09-05
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PostSubject: Clearly the Next-gen Transition Comes With Some Speed Bumps.   Wed Jan 15, 2014 12:17 pm

Battlefield 4 Xbox One Patch Won’t Solve the Real Problem

DICE has released a host of Battlefield 4 Xbox One patches, including one this week(1/14/14). But the BF4 problems go far deeper, and may affect Call of Duty too.
December 21, 2013 by Jonas Allen

Moving from one console generation to the next is seldom a smooth process. Whether you’re talking about hardware errors (red ring of death, anyone?), inventory issues or buggy software, something’s bound to go wrong. People simply deal with it, move on and wait for the industry’s growing pains to wane. One of the most publicized problems of the Xbox One and PlayStation 4 launches has been EA’s trouble with Battlefield 4. Bugs in both console versions have put a damper on BF fans’ next-gen experience, but the Battlefield 4 Xbox One issues have been particularly painful.

DICE has launched two Xbox One patches to address kill-trade issues, one-hit deaths and other technical glitches. Even our own readers have commented, though, that the patches have made some things worse. The Battlefield 4 Xbox One problems are well documented, as is the gaming community’s frustration with them. To DICE’s credit, the developer is determined to make things right. But what exactly does “right” mean? And can any Battlefield 4 Xbox One patches actually solve BF4′s real problem? Because I’m not sure the issue is Battlefield’s alone.

Hearing of the Battlefield 4 Xbox One glitches has surely kept some people from buying the game. EA hasn’t yet released specific sales figures, so that’s just conjecture. But those glitches could simply have been a convenient excuse for gamers to not buy a FPS they weren’t planning to buy anyway. The last time Battlefield straddled a console generation, from PS2/Xbox to Xbox 360, the game’s total sales went down by 700,000 units. By the time the older generation was out of the picture sales jumped back up, outselling the previously single-gen SKUs by 340,000. Clearly the next-gen transition comes with some speed bumps.

Activision predicted the same bumps for 2013, stating this summer that its Call of Duty: Ghosts sales results would likely be lower than previous years due to the transition to Xbox One and PS4. Well, Ghosts sold to the tune of $1 billion in total software in 24 hours, alleviating some fears, but it was a current-gen sales figure and didn’t divulge unit sales. It also didn’t reflect next-gen sales, as those SKUs hadn’t yet launched.

On the surface, it’s therefore tempting to say BF4 is a flop and COD: Ghosts is the victor. Looking at the Xbox Live usage stats from Microsoft’s Larry “Major Nelson” Hryb for the week of Nov. 25 seems to imply the same. The Call of Duty franchise has five games in that list’s top 15 rankings, four in the top 10, and three games in the top six. BF4 is at #7 — behind the past three COD games. Surely that’s not good news for EA and DICE, right? After all, people are choosing to play years-old COD games over Battlefield 4.

Not necessarily. With that many people playing years-old COD titles, is Activision’s new game failing to attract new players? What’s more, according to a game analyst from Cowen & Company, Call of Duty: Ghosts sales are down 19% from Black Ops 2, which in turn were down 36% from Modern Warfare 3. Yes, Ghosts was the top-selling game in North America in November according to NPD data, and Battlefield 4 grabbed second. But we’ve now seen three Call of Duty games with three decreases in total unit sales. And in the UK, the launch-week sales for Call of Duty: Ghosts were down 50% from Black Ops 2′s totals when you omit the massive launch-day results, and the game still managed just the third sales spot for the month behind GTA 5 and FIFA 14 even with that massive day-one haul.

So the real questions, at least for me, are whether gamers are finally suffering from “sequel-itis” bad enough that we’re slowing our purchase of even the most-storied FPS franchises? The issue doesn’t seem to be limited to Battlefield 4 Xbox One issues, nor is it strictly a Call of Duty franchise sales problem. Are we looking for something fresh and new, even as we fight to show the world that mobile gaming isn’t killing the console? Is there a reason there’s such an outcry for the lack of Xbox One indie games? Is there so much excitement over the RPGs coming in 2014 because the games just look good, or is it because we’re looking for fewer near-future shooter experiences? In short, is the real problem not technical glitches and bugs, but an overall malaise with the FPS genre? I’ll be interested to see Major Nelson’s most-played games data in the weeks ahead to see if that’s a possibility. And as always, I’ll be interested to read your comments and ideas below if you wish to share them.


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