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SoF IS IN THE PROCESS OF EVALUATING Call Of Duty WW2, A PS4 Game. Release Date is November 3rd, 2017... We Are Waiting On Intel Of Any Included Clan Support & Supported Private Servers.
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How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
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Release Date: Spring 2014. Still Pending

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Mon Mar 10, 2014 8:36 am by RedKnight
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Yesterday David Veselka
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Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
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MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
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We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
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Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
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Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

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NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
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EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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 Rainbow Six Siege Live Stream Recap

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RedKnight
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PostSubject: Rainbow Six Siege Live Stream Recap   Fri Jul 18, 2014 7:30 am

This looks very promising for Clan use and gameplay.  We will be watching for more intel on the new Rainbow6's Clan Support.  Rainbow6 is due to release sometime in 2015.


Rainbow Six Siege Live Stream Recap, Unscripted Gameplay and New Details From Ubisoft Montreal
Yesterday David Veselka  7/17/14

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Developers at Ubisoft are rebooting the Rainbow Six series with a “multiplayer first” approach and focus on smooth 60 FPS gameplay, said game designer Andrew J. Will during a recent gameplay Rainbow Six Siege live stream at their Montreal studio.

The multiplayer action first debuted at E3 2014 with a scripted 5 vs. 5 game of Hostage Rescue, a one-life-to-live game mode that tasks a counter-terrorist unit with breaching a terrorist stronghold while securing and rescuing a hostage and using the environment to their advantage. The match is split-up into two phases: the Planning and Action phases.

Will says the Planning stage in Siege pays hommage to classic Rainbow Six games like Raven Shield where hard decision making, scouting, and observing all play an important role in the experience. He added that that philosophy will carry over to both single player and co-operative modes, which the studio had no further news on.

During the live stream, two teams led by gameplay programmer Adam Crawley and lead level artist Chris Hendry went head to head in a full unscripted game of Hostage Rescue. Each match presented a look at some of the weapons, gadgets, gameplay tactics, and types of destruction that Siege will offer.

Will says destruction in Siege is categorized by material, meaning some surfaces will break down differently than others and in a realistic manner. Players will need the right tool for the right material. He added that the decision to go with no respawns was in an effort to add to the tension of each match and place more importance on every decision made and every team member.

Siege will offer a diverse range of gadgets appropriate to each faction, and along with weapon options like Assault Rifles, SMGs, and Pistols, the studio plans to introduce a few “throwback” to please veteran fans of the series. At the moment, the dev team is still tweaking the Siege’s gunplay to behave somewhere in between classic Rainbow Six games and more modern shooters. The recoil and bullets spread seen in the live stream are still a work-in-progress, according to Will.

But, don’t take our word for it, catch the entire live stream replay below, and be sure to leave your thoughts in the comments! If you missed it, you can also catch Rainbow Six Siege’s latest gameplay trailer right here.

Rainbow Six Siege launches on Xbox One, PlayStation 4, in 2015.






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   Jamic • 3 hours ago

   The game looks pretty good but Im more eagerly waiting for some COOP Terrorist Hunt gameplay.

   Surely they will introduce TH, right ?
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   X Ray • 3 hours ago

   There's only two things I would say need changing as of yet. First off, it would be nice to have the buttons for vaulting and repelling separated. Also, they really need to fix the fact that guns poke through walls. In an environment where everything is close quarters, it's a big game-changer to be able to see your enemies through walls. Other than that, the game is looking really good so far. Great tactical play and aesthetics.
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   VEX_VEHIX • 9 hours ago

   Looks good, but does it really need to show "3 vs 4" when there are tiles above which show how many players are left?
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   MegaMan3k • 11 hours ago

   I don't think this game is going to be very fun.

   Of course, as presented, it looks fun. But as I raised the question at E3 - Is it fun to play with morons? The people we're playing against will be morons. They won't be strategically placed around the map like these people are doing, they'll be running around full sprint around the house spraying their guns.

   Can the game survive with that kind of player a) on my team, and b) on the enemy team?

   This looks like a game that is designed assuming with full faith that players will play "the tactical way."
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       Clay Johnson MegaMan3k • 6 hours ago

       I'm thinking this game will be specifically eSports and clan stuff. I actually see this game having Rainbow Six regress out of mainstream gaming(not necessarily a bad thing all thing considered) and back into a closed, tactical niche.
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       Mr. Thuggins MegaMan3k • 6 hours ago

       Thinking about that scenario makes me laugh and cringe at the same time, because that's what will happen. You'll have the majority of your games ruined by mindless idiots.
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       Denny Kovacs MegaMan3k • 7 hours ago

       I could see this Rainbow Six game becoming a new type of Esports. Usually in the competitive scene though they take away a lot of what makes the game an actual game, so I'm not sure how it could fit, but it would be great to see it evolve into something like that.
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   Yethal • 12 hours ago

   I wonder whether it's possible for the defenders to destroy the drones. Also it looks like this will be the first game where every random player will know all the callouts
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   RealestRepliar • 13 hours ago

   So no respawns, or mini maps. I like it
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   Denny Kovacs • 14 hours ago

   I wish more games would follow Insurgency and Rainbow Six Siege with the whole no respawning, dedicated to actual stratedgy and tactics than the usual run and gun lone wolf 420 blaze it style we see in Call of Duty and Battlefield. While those games aren't wrong, and are fun to play, I'd like to see a plethora of milsim tactical shooters back on the market, especially on consoles.

   Well David, I guess we'll be busy 2015 saving hostages...
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       SangheiliSpecOp Denny Kovacs • 8 hours ago

       I still play Gears 3 every day if that counts lol. And to be fair, CoD does have search and destroy mode (one life). That used to be the only mode I played back in the MW2 and Black Ops 1 days. I'm glad I gave up on CoD though heh heh.
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           Denny Kovacs SangheiliSpecOp • 7 hours ago

           They have their respective modes, but they fail the whole milsim category. Insurgency is great example to go by, and I think if they tailored some game types to those type of mechanics(extreme recoil, no auto reload, one life unless an objective is taken) than they could pull in a larger audience.
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       Guest Denny Kovacs • 11 hours ago

       Tactical shooters were the mainstream shooters in the early to mid 2000's, Then the success of call of duty came and arcade shooters are very popular now, I understand that BF was never milsim shooter but earlier in the series IMO, it did have a nice learning curve that has been killed since BF3, and somewhat watered down with the BC's.BF used to be authentic which is in the middle of arcady and milsim but now its just arcady.
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           Denny Kovacs Guest • 7 hours ago

           I think Battlefield is still authentic in most aspects. But they want it to be fun and fair, and sometimes you can't have realism and fair in the same game.
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               Guest Denny Kovacs • 7 hours ago

               Define fun and fair? BF was always fun but it's biggest balance issue ever in the series is balancing aircraft vs ground, there is no need for unlimited vehicle ammo, 3D spotting, vehicle regen, skulls over dead teammates, suppression, lack of squad and team features present in earlier games,smaller infantry maps then karkand( my opinion), there is no need for those features unless you are catering to a broader audience and dumbing down the game which takes out strategy and tactics. Not to mention I've heard that vehicles get raped by infantry in BF4???? But yes I wouldn't mind smarter shooters be dominant again
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       Sams0n Denny Kovacs • 13 hours ago

       Did you just use "milsim tactical shooter" and "consoles" in the same sentence? Too funny.

       If a kid wants a Happy Meal and you offer him filet mignon, he's going to insist on the Happy Meal.
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           Primey_ Sams0n • 11 hours ago

           Get lost. Don't start a console war here.
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               VEX_VEHIX Primey_ • 9 hours ago

               Don't feed the moron.
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           RustyFrags Sams0n • 13 hours ago

           How is platform at all relevant to this discussion? Are you implying that only kids play on consoles, thus making milsim shooters improbable?
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           Denny Kovacs Sams0n • 13 hours ago

           What's funny about it? Last time I checked you didn't need a mouse and keyboard to play a realistic game, so I don't see what the problem would be.

           Well I'm asking for filet mignon, so are other.
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   theplantain • 14 hours ago

   gotta to get some of my buddies to play this...don't think randoms will work
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   Wiz • 15 hours ago

   Looks awesome! Can't wait to play it.

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