2018 Future Battlefield 5 and General Gaming News
Our SoF Clan May Be Rebuilding Later in 2018 with the new BF5. As of Now, There Are No Good Clan Supported WAR Games. More Intel Soon So Check Back Later. If You Have Comments, Leave Them In The General Forum.
BATTLEFIELD 5(2018) is to be released Fall of 2018 by an EA/DICE news statement. IF BF5 contains Clan Support and what SoF needs for good game play... we will Rebuild this Clan on BF5. Until then, SoF Is Still On Hold Until Further Notice. Clan Supported WAR Games Are A Must.
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How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

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Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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Comments: 0
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
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by Denny Kovacs

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Comments: 0
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

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Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...

Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
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Yesterday Denny Kovacs

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Comments: 0
Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons

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Show the World Where You …

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Comments: 3
Thu Feb 27, 2014 3:08 pm by RedKnight

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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Comments: 0
Battlefield 4 Platoons AND PARTY UP ROOMS
Tue Feb 25, 2014 9:41 am by RedKnight
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This is the first big step... in a number of other big steps... that could get BF4 back to the Clan Support level that BF3 had!  Battlelog Persistence Pays Off!!!

Battlefield 4 Platoons …

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Comments: 0
Sat Feb 01, 2014 12:46 pm by RedKnight
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Comments: 7
Tue Dec 17, 2013 9:36 am by RedKnight
We'll post some BF4 Aircraft Tips in this thread.

If you find some good Aircraft Video Tips.... Post Them Up!!

Comments: 10
BF4 Large Game Updates Coming In Spring 2014
Fri Feb 14, 2014 12:53 pm by RedKnight
This thread will keep you updated on DICE's efforts to fix BF4's netcode, LAG and the many game breaking issues it has today.

We all know BF4 has numerous problems, both on EA's and DICE's parts.  They both know the game has broken game functions and the BF4 community is very upset and screaming for BF4 to be fixed and finished.  Some players say the game works just perfectly for them. But the …

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DICE Developer Answers Your Questions on Gameplay Balance
Sat Feb 08, 2014 5:27 pm by RedKnight
Battlefield 4 – DICE Developer Answers Your Questions on Gameplay Balance
Yesterday David Veselka

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Second Assault DLC
Wed Jan 08, 2014 9:36 am by RedKnight
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 Battlefield 4 PS4 Release Date & Private Servers

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Posts : 651
Join date : 2013-09-05
Location : Ohio

PostSubject: Battlefield 4 PS4 Release Date & Private Servers   Tue Sep 10, 2013 8:36 am

Battlefield is headed to the Xbox 360, PlayStation 3 and PC this October 29 – November 15 on the PlayStation 4 and November 22 on the Xbox One.

Battlefield 4 – DICE: ‘There’s a Reason Why There Aren’t Any Other Games on the Market That Does What We’re Doing’
David Veselka September 06, 2013

In an interview with Battlefield YouTube personality JackFrags, DICE executive producer on Battlefield 4, Patrick Bach, is confronted with some pretty tough questions that stem from the passionate Battlefield community, ranging from topics like the game’s net code, server options, patching process and much more.

However, Bach handled all questions rather well and had some very interesting things to say about each subject.

Speaking on the topic of net code, Battlefield 3 was by no means perfect. Dedicated servers served the game very well, but that’s not to say that it was without its minor issues. Bach explained how the studio will be making improvements to Battlefield 4′s net code, despite it being an extremely difficult task.

“You can never have a game like Battlefield, with the complexity of the amount of players, vehicles, bullet trajectory, destruction, etc., and have a perfect net code that is one hundred percent perfect,” he said. “There’s too many things going on. So in our world, we’re improving it and trying to make it as good as possible. But there’s a reason why there aren’t any other games on the market that does what we’re doing, because it’s really, really hard to do that.”

Of course, the beauty of dedicated servers, other than network stability, is that they can be rented and customized to the content of any player’s heart. But at the same time, giving players complete control of a server can lead to some very confusing circumstances for new comers just looking for that core Battlefield experience, but are instead served 1000-ticket games, among many other wonky settings that the community tends to sometimes favor.

Bach mentioned that while giving players a greater amount of settings to customize, DICE is also going to make sure players looking for a more standard Battlefield experience will easily find what they are looking for. He confirmed that you will “absolutely” be able to toggle Commander Mode on or off, “like many other things,” but that there will also be a “Classic” server search filter that will only display servers including settings that are “DICE-approved.”

“We want official servers that, even if you have your own server, you can set it as an official server,” he said. “So all the settings are DICE-approved, more-or-less.”

Waiting for patches in Battlefield 3 was often agonizingly long, especially when issues like the M320 Dart glitch plagued the Battlefield for a number of week before it was addressed. Of course, much of the issue lied within the hands of Microsoft and Sony, who often required patches to go through a more tedious certification process. Luckily, moving into this next-generation of gaming, Bach mentioned that not only have first-party figures altered some of their policies, but DICE is also looking into ways to be able to update the game more frequently on their end.

“There are two things that will be very different for Battlefield 4,” explained Bach. “One is of course the policy changes from first-party, where it’s easier for us to hand out a patch to the players more-or-less immediately. In some cases, it will take time because it still needs to go through certification and getting approvals,” which Bach said helps “prevent you from breaking the game. So, of course it won’t always be over night, but in some cases it will.”

“And the other thing that we’re doing is we’re actually moving some of the information on the game to the server-side, which means that we have control of the servers, which means that we can update the servers on more-or-less a daily or weekly cadence if we want to.”

You can catch the full interview with Patrick Bach on JackFrag’s YouTube channel right here.

Battlefield is headed to the Xbox 360, PlayStation 3 and PC this October 29 – November 15 on the PlayStation 4 and November 22 on the Xbox One.


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PostSubject: Re: Battlefield 4 PS4 Release Date & Private Servers   Thu Sep 12, 2013 12:25 pm

Suck it Xbox, we get it before you
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PostSubject: Re: Battlefield 4 PS4 Release Date & Private Servers   Thu Sep 12, 2013 8:52 pm

Well I hope quite a few people will be joining me nov 15 as I am taking off to get down and dirty on release day lol
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