[SoF]SOLDIERS OF FORTUNE

[SoF]SOLDIERS OF FORTUNE

2018 Future Battlefield 5 and General Gaming News
 
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Our SoF Clan May Be Rebuilding Later in 2018 with the new BF5. As of Now, There Are No Good Clan Supported WAR Games. More Intel Soon So Check Back Later. If You Have Comments, Leave Them In The General Forum.
BATTLEFIELD 5(2018) is to be released Fall of 2018 by an EA/DICE news statement. IF BF5 contains Clan Support and what SoF needs for good game play... we will Rebuild this Clan on BF5. Until then, SoF Is Still On Hold Until Further Notice. Clan Supported WAR Games Are A Must.
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Top posting users this month
How to fix Battlefield 4
Wed Apr 08, 2015 12:11 pm by RedKnight
Battle(non)sense:  I am really happy to see so much positive feedback for "How to fix Battlefield (4)" This gives me hope for the Battlefield franchise as there are so many people out there who want to see Battlefield return to where its roots are, while creating completely new experiences with #battlefieldbadcompany   and #battlefieldhardline   Now we "only" need to …

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Comments: 3
Naval Strike... 3rd DLC
Thu Feb 13, 2014 4:16 pm by RedKnight
Naval Strike will feature Titan Mode!!!
LINK

Release Date: Spring 2014. Still Pending

Battlefield 4™ Naval Strike takes the intense and dramatic water-based combat introduced in Battlefield 4 to four all-new maps set in the South China Sea. Blow open a crashed passenger plane and capture fishing villages across the tropical Lost …

[ Full reading ]
Comments: 7
EA CCO On Battlefield Complainers
Mon Mar 10, 2014 8:36 am by RedKnight
So now.... EA CCO is calling it's BF4 customers lairs....  Unbelievable!!

EA CCO On Battlefield Complainers
Yesterday David Veselka
LINK  

Electronic Arts chief creative officer, Rich Hilleman, had some interesting and rather frank words to say about gamers who constantly complain about games like DICE’s Battlefield 4.

Recorded …

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Comments: 0
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
Thu Mar 06, 2014 4:38 pm by RedKnight
“We Haven’t Seen Any Damage” To The Battlefield Franchise, Says EA CFO
by Denny Kovacs
LINK  

EA says the Battlefield franchise hasn’t been damaged, according to CFO Blake Jorgensen, despite it’s problematic launch.

Speaking at the Morgan Stanley Technology, Media &, Telecom Conference in San Francisco, Jorgensen …

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Comments: 0
MARCH BF4 UPDATES & PATCHES
Tue Mar 04, 2014 9:50 am by RedKnight
PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of …

[ Full reading ]
Comments: 2
Addressing “Netcode” in Battlefield 4
Mon Mar 03, 2014 3:27 pm by RedKnight
Just in From DICE...


Addressing “Netcode” in Battlefield 4
[DICE] SlyOkapi
LINK  

We at DICE are committed to improving the overall Battlefield 4 multiplayer experience for our players. Some issues, commonly referenced in conjunction to “netcode” are preventing Battlefield 4 from performing optimally for everyone, and with this …

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Comments: 0
Dragon’s Teeth and Final Stand DLC
Sat Mar 01, 2014 1:06 pm by RedKnight
Battlefield 4′s Dragon’s Teeth and Final Stand DLC To Be Developed By DICE LA
Yesterday Denny Kovacs
LINK  

We reported earlier that Battlefield 4′s Naval Strike expansion was confirmed for a late March release, and according to one DICE Stockholm developer, it will also be the studio’s last expansion for Battlefield 4 as DLC …

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Comments: 0
Introducing Battlefield 4 Platoons on Feb. 27th
Wed Feb 26, 2014 1:36 pm by RedKnight
Introducing Battlefield 4 Platoons
by DICE
LINK  

Soon, fans of Battlefield 4 will be able to come together as one persistent unit and show the world where they belong. Rolling out starting February 27 as part of the Player Appreciation Month, the first iteration of Platoons is coming to Battlefield 4.

Show the World Where You …

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Comments: 3
NEW BF4 PLATOONS SYSTEM PAGE
Thu Feb 27, 2014 3:08 pm by RedKnight
NEW [SOF] BF4 PLATOONS SYSTEM PAGE
PAGE LINK:  

EA & DICE have created their New "Platoons" System... and it's being opened today, (2/27/14).

We don't know all the details just yet... of what this new system entails and what it has to offer a Clan like ours.

Here is what we know so far.
Introducing Battlefield 4 Platoons

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Comments: 0
Battlefield 4 Platoons AND PARTY UP ROOMS
Tue Feb 25, 2014 9:41 am by RedKnight
Looks like, if you bitch loud enough and long enough... DICE and EA will break down and give their customers what they are bitching for!!!  We can still save BF4.  EA has to much invested in BF4 to quit now!!

This is the first big step... in a number of other big steps... that could get BF4 back to the Clan Support level that BF3 had!  Battlelog Persistence Pays Off!!!


Battlefield 4 Platoons …

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Comments: 0
FEBRUARY BF4 NEWS UPDATES AND PATCHES
Sat Feb 01, 2014 12:46 pm by RedKnight
Battlefield 4 – These Popular Balancing Requests Are Being “Monitered”, But Not Changed
Yesterday David Veselka
LINK  

Battlefield 4 developers want you to know that they are listening when it comes to your feedback.

But while you may have your ideas about what weapons should be “nerfed” or what vehicles should be …

[ Full reading ]
Comments: 7
AIRCRAFT TIP AND TRICKS
Tue Dec 17, 2013 9:36 am by RedKnight
We'll post some BF4 Aircraft Tips in this thread.

If you find some good Aircraft Video Tips.... Post Them Up!!

Comments: 10
BF4 Large Game Updates Coming In Spring 2014
Fri Feb 14, 2014 12:53 pm by RedKnight
This thread will keep you updated on DICE's efforts to fix BF4's netcode, LAG and the many game breaking issues it has today.

We all know BF4 has numerous problems, both on EA's and DICE's parts.  They both know the game has broken game functions and the BF4 community is very upset and screaming for BF4 to be fixed and finished.  Some players say the game works just perfectly for them. But the …

[ Full reading ]
Comments: 0
DICE Developer Answers Your Questions on Gameplay Balance
Sat Feb 08, 2014 5:27 pm by RedKnight
Battlefield 4 – DICE Developer Answers Your Questions on Gameplay Balance
Yesterday David Veselka
LINK  

Answers questions submitted by Battlefield fans earlier in the week, Battlefield 4 lead core gameplay designer Alan Kertz discusses DICE’s ultimate vision for gameplay balance in a massive next-gen shooter like Battlefield 4.



[ Full reading ]
Comments: 0
Second Assault DLC
Wed Jan 08, 2014 9:36 am by RedKnight
BF4 Live Stream Shows Second Assault Weapons and Game Play
by PonyForever
LINK  

For those of those who didn’t catch the AMD Fan Day Tournament live stream today, here is a brief run-down on what you missed. The event was broadcast on Battlefield’s official Twitch TV channel, and consisted of three matches played by developers. …

[ Full reading ]
Comments: 2
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 MARCH BF4 UPDATES & PATCHES

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RedKnight
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Location : Ohio

PostSubject: MARCH BF4 UPDATES & PATCHES   Tue Mar 04, 2014 9:50 am

PS4 Game Update March 4
BY SlyOkapi
2014-03-04 04:10AM , edited 2014-03-04 04:42AM by SlyOkapi
LINK  

We’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of servers are updated.

March 4 PS4 Game Update Notes

-Several crash fixes and stability improvements
-Various improvements for Spectator Mode
-Tweaked timing for how long the killfeed stays on screen
-Fixed an issue where the message "Joining Server" sometimes didn't appear when the user tried to join the server
-Added default player slots to server browser filters
-Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
-Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
-Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
-Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed
-Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop
-Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
-Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
-Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
-Fixed an issue where Defuse could get stuck in an unplayable state between rounds
-Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
-Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse
-General improvements and bug fixes for the Battledash and Mission create screens
-Fixed a bug where red laser dots would get stuck on textures
-Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
-Fixed a bug where the enemy health always displayed as full in the kill-cam
-Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
-The MAV has been updated to prevent players from exploiting it
-Improved repair rates for vehicles with different base healths
-Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps
-Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
-Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
-Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water

Weapon tweaks

-THe SRS bolt action time has been tweaked and the rate of fire has been lowered
-The GOL bolt action time has been tweaked
-The muzzle velocity for the MP7 has been reduced
-The MTAR21 muzzle velocity has been reduced
-Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000
-Updated rate of fire for the RGP7 and NLAW

_________________

Semper Fidelis; Always Faithful
Honor... Courage... Commitment!


RedKnightsoh5
Soldiers Of Fortune[SoF]
HOME PAGE:  http://sofbf4.wix.com/home
http://www.sof-bf4.net/
E-mail:  jrwhorse@aol.com
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PostSubject: Re: MARCH BF4 UPDATES & PATCHES   Tue Mar 04, 2014 10:40 am

New system performance test PS4
LINK  



ON BF4 BATTLELOG

Big__Nitr0

GB Enlisted: 2012-02-22
2014-03-04 07:36AM , edited 2014-03-04 08:34AM by Big__Nitr0

go to options hit R3

post results!

http://i.imgur.com/L8njaQo.jpg [i.imgur.com]

--------------------------------------------------------------------------------------------------
Fibre Optic Connection 30/5mbit Down/Up
--------------------------------------------------------------------------------------------------

Lancang Dam - Europe 5/5 Bars Connection Status
http://i.imgur.com/4suj9QY.jpg [i.imgur.com]

Same Server After 2 Minute Idle
http://i.imgur.com/f3egzTc.jpg [i.imgur.com]

Same Server after 5 Mins gameplay
http://i.imgur.com/7XhXnEN.jpg [i.imgur.com]

OK Took hit marker and damage from a rifle shot, heard the thud over 0.5 seconds later then died another 0.5 seconds after!
http://i.imgur.com/ord7wOZ.jpg [i.imgur.com]

WTAF!?

Notes from this server - not rubberbanded yet but not seeing enemies at all!

heres the battle report look at the number of quits!
http://battlelog.battlefield.com/bf4/battlereport/show/32/440833906344036224/398277725/ [battlelog.battlefield.com]

-------------------------------------------------------------------------------------------------------------------------------------------
Zavod 311 EastUS 5 Bars No Rubberbanding Same story as above!
http://i.imgur.com/izYWkXk.jpg [i.imgur.com]

_________________

Semper Fidelis; Always Faithful
Honor... Courage... Commitment!


RedKnightsoh5
Soldiers Of Fortune[SoF]
HOME PAGE:  http://sofbf4.wix.com/home
http://www.sof-bf4.net/
E-mail:  jrwhorse@aol.com
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PostSubject: Re: MARCH BF4 UPDATES & PATCHES   Tue Mar 04, 2014 9:26 pm

Kill card is gone..obliteration is messed up
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